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authorJohannes Schickel2010-01-05 23:59:28 +0000
committerJohannes Schickel2010-01-05 23:59:28 +0000
commit81a94a06444fcefa8645b26ba34a5ee0e45851db (patch)
treec2f503610043b07fa001dcad2963fa058f6909a3 /sound
parent79ee2b0895b4b64fab878f1f3c028e9bfdf5fcf3 (diff)
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- Put the new factories for MP3, Vorbis and FLAC in place.
- Marked the loop factories with loop related parameters as deprecated. svn-id: r47061
Diffstat (limited to 'sound')
-rw-r--r--sound/flac.cpp6
-rw-r--r--sound/flac.h21
-rw-r--r--sound/mp3.cpp6
-rw-r--r--sound/mp3.h25
-rw-r--r--sound/vorbis.cpp5
-rw-r--r--sound/vorbis.h23
6 files changed, 74 insertions, 12 deletions
diff --git a/sound/flac.cpp b/sound/flac.cpp
index 0310754374..28db39f9f3 100644
--- a/sound/flac.cpp
+++ b/sound/flac.cpp
@@ -793,6 +793,12 @@ SeekableAudioStream *makeFlacStream(
return input;
}
+SeekableAudioStream *makeFlacStream(
+ Common::SeekableReadStream *stream,
+ bool disposeAfterUse) {
+ return makeFlacStream(stream, disposeAfterUse, 0, 0, 1);
+}
+
} // End of namespace Audio
#endif // #ifdef USE_FLAC
diff --git a/sound/flac.h b/sound/flac.h
index 1eab47d015..dd1c5dd770 100644
--- a/sound/flac.h
+++ b/sound/flac.h
@@ -54,6 +54,9 @@ namespace Audio {
class SeekableAudioStream;
/**
+ * TODO: This is an deprecated interface, it is only for the transition to
+ * SeekableAudioStream in the engines.
+ *
* Create a new AudioStream from the FLAC data in the given stream.
* Allows for looping (which is why we require a SeekableReadStream),
* and specifying only a portion of the data to be played, based
@@ -69,9 +72,21 @@ class SeekableAudioStream;
SeekableAudioStream *makeFlacStream(
Common::SeekableReadStream *stream,
bool disposeAfterUse,
- uint32 startTime = 0,
- uint32 duration = 0,
- uint numLoops = 1);
+ uint32 startTime,
+ uint32 duration,
+ uint numLoops);
+
+/**
+ * Create a new SeekableAudioStream from the FLAC data in the given stream.
+ * Allows for seeking (which is why we require a SeekableReadStream).
+ *
+ * @param stream the SeekableReadStream from which to read the FLAC data
+ * @param disposeAfterUse whether to delete the stream after use
+ * @return a new SeekableAudioStream, or NULL, if an error occured
+ */
+SeekableAudioStream *makeFlacStream(
+ Common::SeekableReadStream *stream,
+ bool disposeAfterUse);
} // End of namespace Audio
diff --git a/sound/mp3.cpp b/sound/mp3.cpp
index faebf347e1..7c590b0ef9 100644
--- a/sound/mp3.cpp
+++ b/sound/mp3.cpp
@@ -425,6 +425,12 @@ SeekableAudioStream *makeMP3Stream(
return new MP3InputStream(stream, disposeAfterUse, start, end, numLoops);
}
+SeekableAudioStream *makeMP3Stream(
+ Common::SeekableReadStream *stream,
+ bool disposeAfterUse) {
+ return makeMP3Stream(stream, disposeAfterUse, 0, 0, 1);
+}
+
} // End of namespace Audio
#endif // #ifdef USE_MAD
diff --git a/sound/mp3.h b/sound/mp3.h
index 544f4861ba..c0245636a3 100644
--- a/sound/mp3.h
+++ b/sound/mp3.h
@@ -54,7 +54,10 @@ namespace Audio {
class SeekableAudioStream;
/**
- * Create a new AudioStream from the MP3 data in the given stream.
+ * TODO: This is an deprecated interface, it is only for the transition to
+ * SeekableAudioStream in the engines.
+ *
+ * Create a new SeekableAudioStream from the MP3 data in the given stream.
* Allows for looping (which is why we require a SeekableReadStream),
* and specifying only a portion of the data to be played, based
* on time offsets.
@@ -64,14 +67,26 @@ class SeekableAudioStream;
* @param startTime the (optional) time offset in milliseconds from which to start playback
* @param duration the (optional) time in milliseconds specifying how long to play
* @param numLoops how often the data shall be looped (0 = infinite)
- * @return a new AudioStream, or NULL, if an error occured
+ * @return a new SeekableAudioStream, or NULL, if an error occured
*/
SeekableAudioStream *makeMP3Stream(
Common::SeekableReadStream *stream,
bool disposeAfterUse,
- uint32 startTime = 0,
- uint32 duration = 0,
- uint numLoops = 1);
+ uint32 startTime,
+ uint32 duration,
+ uint numLoops);
+
+/**
+ * Create a new SeekableAudioStream from the MP3 data in the given stream.
+ * Allows for seeking (which is why we require a SeekableReadStream).
+ *
+ * @param stream the SeekableReadStream from which to read the MP3 data
+ * @param disposeAfterUse whether to delete the stream after use
+ * @return a new SeekableAudioStream, or NULL, if an error occured
+ */
+SeekableAudioStream *makeMP3Stream(
+ Common::SeekableReadStream *stream,
+ bool disposeAfterUse);
} // End of namespace Audio
diff --git a/sound/vorbis.cpp b/sound/vorbis.cpp
index 629c36b3db..2fd7c978be 100644
--- a/sound/vorbis.cpp
+++ b/sound/vorbis.cpp
@@ -349,6 +349,11 @@ SeekableAudioStream *makeVorbisStream(
return input;
}
+SeekableAudioStream *makeVorbisStream(
+ Common::SeekableReadStream *stream,
+ bool disposeAfterUse) {
+ return makeVorbisStream(stream, disposeAfterUse, 0, 0, 1);
+}
} // End of namespace Audio
diff --git a/sound/vorbis.h b/sound/vorbis.h
index 369cd14d01..8ac7354f1f 100644
--- a/sound/vorbis.h
+++ b/sound/vorbis.h
@@ -54,6 +54,9 @@ namespace Audio {
class SeekableAudioStream;
/**
+ * TODO: This is an deprecated interface, it is only for the transition to
+ * SeekableAudioStream in the engines.
+ *
* Create a new AudioStream from the Ogg Vorbis data in the given stream.
* Allows for looping (which is why we require a SeekableReadStream),
* and specifying only a portion of the data to be played, based
@@ -64,14 +67,26 @@ class SeekableAudioStream;
* @param startTime the (optional) time offset in milliseconds from which to start playback
* @param duration the (optional) time in milliseconds specifying how long to play
* @param numLoops how often the data shall be looped (0 = infinite)
- * @return a new AudioStream, or NULL, if an error occured
+ * @return a new SeekableAudioStream, or NULL, if an error occured
*/
SeekableAudioStream *makeVorbisStream(
Common::SeekableReadStream *stream,
bool disposeAfterUse,
- uint32 startTime = 0,
- uint32 duration = 0,
- uint numLoops = 1);
+ uint32 startTime,
+ uint32 duration,
+ uint numLoops);
+
+/**
+ * Create a new SeekableAudioStream from the Ogg Vorbis data in the given stream.
+ * Allows for seeking (which is why we require a SeekableReadStream).
+ *
+ * @param stream the SeekableReadStream from which to read the Ogg Vorbis data
+ * @param disposeAfterUse whether to delete the stream after use
+ * @return a new SeekableAudioStream, or NULL, if an error occured
+ */
+SeekableAudioStream *makeVorbisStream(
+ Common::SeekableReadStream *stream,
+ bool disposeAfterUse);
} // End of namespace Audio