aboutsummaryrefslogtreecommitdiff
path: root/sound
diff options
context:
space:
mode:
authorJohannes Schickel2010-09-17 20:02:03 +0000
committerJohannes Schickel2010-09-17 20:02:03 +0000
commitcc764cb8ec130060aa97b7bec738c2da8a5089cf (patch)
tree64439225d7447bee17ad297e6d65ff68d9322706 /sound
parent3251f71f650f106022e72578cf4b51efd1595688 (diff)
downloadscummvm-rg350-cc764cb8ec130060aa97b7bec738c2da8a5089cf.tar.gz
scummvm-rg350-cc764cb8ec130060aa97b7bec738c2da8a5089cf.tar.bz2
scummvm-rg350-cc764cb8ec130060aa97b7bec738c2da8a5089cf.zip
SOUND: Move CMS emulator to sound/softsynth.
svn-id: r52778
Diffstat (limited to 'sound')
-rw-r--r--sound/module.mk1
-rw-r--r--sound/softsynth/cms.cpp343
-rw-r--r--sound/softsynth/cms.h92
3 files changed, 436 insertions, 0 deletions
diff --git a/sound/module.mk b/sound/module.mk
index 70bffb13d2..7992d3822b 100644
--- a/sound/module.mk
+++ b/sound/module.mk
@@ -33,6 +33,7 @@ MODULE_OBJS := \
mods/soundfx.o \
mods/tfmx.o \
softsynth/adlib.o \
+ softsynth/cms.o \
softsynth/opl/dbopl.o \
softsynth/opl/dosbox.o \
softsynth/opl/mame.o \
diff --git a/sound/softsynth/cms.cpp b/sound/softsynth/cms.cpp
new file mode 100644
index 0000000000..974db0dea8
--- /dev/null
+++ b/sound/softsynth/cms.cpp
@@ -0,0 +1,343 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#include "sound/softsynth/cms.h"
+
+#include "common/textconsole.h"
+
+// CMS/Gameblaster Emulation taken from DosBox
+
+#define LEFT 0x00
+#define RIGHT 0x01
+
+static byte envelope[8][64] = {
+ /* zero amplitude */
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ /* maximum amplitude */
+ {15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,
+ 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,
+ 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,
+ 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, },
+ /* single decay */
+ {15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ /* repetitive decay */
+ {15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
+ 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
+ 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
+ 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 },
+ /* single triangular */
+ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
+ 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ /* repetitive triangular */
+ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
+ 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
+ 15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 },
+ /* single attack */
+ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ /* repetitive attack */
+ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15 }
+};
+
+static int amplitude_lookup[16] = {
+ 0*32767/16, 1*32767/16, 2*32767/16, 3*32767/16,
+ 4*32767/16, 5*32767/16, 6*32767/16, 7*32767/16,
+ 8*32767/16, 9*32767/16, 10*32767/16, 11*32767/16,
+ 12*32767/16, 13*32767/16, 14*32767/16, 15*32767/16
+};
+
+void CMSEmulator::portWrite(int port, int val) {
+ switch (port) {
+ case 0x220:
+ portWriteIntern(0, 1, val);
+ break;
+
+ case 0x221:
+ _saa1099[0].selected_reg = val & 0x1f;
+ if (_saa1099[0].selected_reg == 0x18 || _saa1099[0].selected_reg == 0x19) {
+ /* clock the envelope channels */
+ if (_saa1099[0].env_clock[0]) envelope(0, 0);
+ if (_saa1099[0].env_clock[1]) envelope(0, 1);
+ }
+ break;
+
+ case 0x222:
+ portWriteIntern(1, 1, val);
+ break;
+
+ case 0x223:
+ _saa1099[1].selected_reg = val & 0x1f;
+ if (_saa1099[1].selected_reg == 0x18 || _saa1099[1].selected_reg == 0x19) {
+ /* clock the envelope channels */
+ if (_saa1099[1].env_clock[0]) envelope(1, 0);
+ if (_saa1099[1].env_clock[1]) envelope(1, 1);
+ }
+ break;
+
+ default:
+ warning("CMSEmulator got port: 0x%X", port);
+ break;
+ }
+}
+
+void CMSEmulator::readBuffer(int16 *buffer, const int numSamples) {
+ update(0, &buffer[0], numSamples);
+ update(1, &buffer[0], numSamples);
+}
+
+void CMSEmulator::envelope(int chip, int ch) {
+ SAA1099 *saa = &_saa1099[chip];
+ if (saa->env_enable[ch]) {
+ int step, mode, mask;
+ mode = saa->env_mode[ch];
+ /* step from 0..63 and then loop in steps 32..63 */
+ step = saa->env_step[ch] = ((saa->env_step[ch] + 1) & 0x3f) | (saa->env_step[ch] & 0x20);
+
+ mask = 15;
+ if (saa->env_bits[ch])
+ mask &= ~1; /* 3 bit resolution, mask LSB */
+
+ saa->channels[ch*3+0].envelope[ LEFT] =
+ saa->channels[ch*3+1].envelope[ LEFT] =
+ saa->channels[ch*3+2].envelope[ LEFT] = ::envelope[mode][step] & mask;
+ if (saa->env_reverse_right[ch] & 0x01) {
+ saa->channels[ch*3+0].envelope[RIGHT] =
+ saa->channels[ch*3+1].envelope[RIGHT] =
+ saa->channels[ch*3+2].envelope[RIGHT] = (15 - ::envelope[mode][step]) & mask;
+ } else {
+ saa->channels[ch*3+0].envelope[RIGHT] =
+ saa->channels[ch*3+1].envelope[RIGHT] =
+ saa->channels[ch*3+2].envelope[RIGHT] = ::envelope[mode][step] & mask;
+ }
+ } else {
+ /* envelope mode off, set all envelope factors to 16 */
+ saa->channels[ch*3+0].envelope[ LEFT] =
+ saa->channels[ch*3+1].envelope[ LEFT] =
+ saa->channels[ch*3+2].envelope[ LEFT] =
+ saa->channels[ch*3+0].envelope[RIGHT] =
+ saa->channels[ch*3+1].envelope[RIGHT] =
+ saa->channels[ch*3+2].envelope[RIGHT] = 16;
+ }
+}
+
+void CMSEmulator::update(int chip, int16 *buffer, int length) {
+ struct SAA1099 *saa = &_saa1099[chip];
+ int j, ch;
+
+ /* if the channels are disabled we're done */
+ if (!saa->all_ch_enable) {
+ /* init output data */
+ if (chip == 0) {
+ memset(buffer, 0, sizeof(int16)*length*2);
+ }
+ return;
+ }
+
+ if (chip == 0) {
+ memset(buffer, 0, sizeof(int16)*length*2);
+ }
+
+ for (ch = 0; ch < 2; ch++) {
+ switch (saa->noise_params[ch]) {
+ case 0: saa->noise[ch].freq = 31250.0 * 2; break;
+ case 1: saa->noise[ch].freq = 15625.0 * 2; break;
+ case 2: saa->noise[ch].freq = 7812.5 * 2; break;
+ case 3: saa->noise[ch].freq = saa->channels[ch * 3].freq; break;
+ }
+ }
+
+ /* fill all data needed */
+ for (j = 0; j < length; ++j) {
+ int output_l = 0, output_r = 0;
+
+ /* for each channel */
+ for (ch = 0; ch < 6; ch++) {
+ if (saa->channels[ch].freq == 0.0)
+ saa->channels[ch].freq = (double)((2 * 15625) << saa->channels[ch].octave) /
+ (511.0 - (double)saa->channels[ch].frequency);
+
+ /* check the actual position in the square wave */
+ saa->channels[ch].counter -= saa->channels[ch].freq;
+ while (saa->channels[ch].counter < 0) {
+ /* calculate new frequency now after the half wave is updated */
+ saa->channels[ch].freq = (double)((2 * 15625) << saa->channels[ch].octave) /
+ (511.0 - (double)saa->channels[ch].frequency);
+
+ saa->channels[ch].counter += _sampleRate;
+ saa->channels[ch].level ^= 1;
+
+ /* eventually clock the envelope counters */
+ if (ch == 1 && saa->env_clock[0] == 0)
+ envelope(chip, 0);
+ if (ch == 4 && saa->env_clock[1] == 0)
+ envelope(chip, 1);
+ }
+
+ /* if the noise is enabled */
+ if (saa->channels[ch].noise_enable) {
+ /* if the noise level is high (noise 0: chan 0-2, noise 1: chan 3-5) */
+ if (saa->noise[ch/3].level & 1) {
+ /* subtract to avoid overflows, also use only half amplitude */
+ output_l -= saa->channels[ch].amplitude[ LEFT] * saa->channels[ch].envelope[ LEFT] / 16 / 2;
+ output_r -= saa->channels[ch].amplitude[RIGHT] * saa->channels[ch].envelope[RIGHT] / 16 / 2;
+ }
+ }
+
+ /* if the square wave is enabled */
+ if (saa->channels[ch].freq_enable) {
+ /* if the channel level is high */
+ if (saa->channels[ch].level & 1) {
+ output_l += saa->channels[ch].amplitude[ LEFT] * saa->channels[ch].envelope[ LEFT] / 16;
+ output_r += saa->channels[ch].amplitude[RIGHT] * saa->channels[ch].envelope[RIGHT] / 16;
+ }
+ }
+ }
+
+ for (ch = 0; ch < 2; ch++) {
+ /* check the actual position in noise generator */
+ saa->noise[ch].counter -= saa->noise[ch].freq;
+ while (saa->noise[ch].counter < 0) {
+ saa->noise[ch].counter += _sampleRate;
+ if (((saa->noise[ch].level & 0x4000) == 0) == ((saa->noise[ch].level & 0x0040) == 0) )
+ saa->noise[ch].level = (saa->noise[ch].level << 1) | 1;
+ else
+ saa->noise[ch].level <<= 1;
+ }
+ }
+ /* write sound data to the buffer */
+ buffer[j*2] += output_l / 6;
+ buffer[j*2+1] += output_r / 6;
+ }
+}
+
+void CMSEmulator::portWriteIntern(int chip, int offset, int data) {
+ SAA1099 *saa = &_saa1099[chip];
+ int reg = saa->selected_reg;
+ int ch;
+
+ switch (reg) {
+ /* channel i amplitude */
+ case 0x00:
+ case 0x01:
+ case 0x02:
+ case 0x03:
+ case 0x04:
+ case 0x05:
+ ch = reg & 7;
+ saa->channels[ch].amplitude[LEFT] = amplitude_lookup[data & 0x0f];
+ saa->channels[ch].amplitude[RIGHT] = amplitude_lookup[(data >> 4) & 0x0f];
+ break;
+
+ /* channel i frequency */
+ case 0x08:
+ case 0x09:
+ case 0x0a:
+ case 0x0b:
+ case 0x0c:
+ case 0x0d:
+ ch = reg & 7;
+ saa->channels[ch].frequency = data & 0xff;
+ break;
+
+ /* channel i octave */
+ case 0x10:
+ case 0x11:
+ case 0x12:
+ ch = (reg - 0x10) << 1;
+ saa->channels[ch + 0].octave = data & 0x07;
+ saa->channels[ch + 1].octave = (data >> 4) & 0x07;
+ break;
+
+ /* channel i frequency enable */
+ case 0x14:
+ saa->channels[0].freq_enable = data & 0x01;
+ saa->channels[1].freq_enable = data & 0x02;
+ saa->channels[2].freq_enable = data & 0x04;
+ saa->channels[3].freq_enable = data & 0x08;
+ saa->channels[4].freq_enable = data & 0x10;
+ saa->channels[5].freq_enable = data & 0x20;
+ break;
+
+ /* channel i noise enable */
+ case 0x15:
+ saa->channels[0].noise_enable = data & 0x01;
+ saa->channels[1].noise_enable = data & 0x02;
+ saa->channels[2].noise_enable = data & 0x04;
+ saa->channels[3].noise_enable = data & 0x08;
+ saa->channels[4].noise_enable = data & 0x10;
+ saa->channels[5].noise_enable = data & 0x20;
+ break;
+
+ /* noise generators parameters */
+ case 0x16:
+ saa->noise_params[0] = data & 0x03;
+ saa->noise_params[1] = (data >> 4) & 0x03;
+ break;
+
+ /* envelope generators parameters */
+ case 0x18:
+ case 0x19:
+ ch = reg - 0x18;
+ saa->env_reverse_right[ch] = data & 0x01;
+ saa->env_mode[ch] = (data >> 1) & 0x07;
+ saa->env_bits[ch] = data & 0x10;
+ saa->env_clock[ch] = data & 0x20;
+ saa->env_enable[ch] = data & 0x80;
+ /* reset the envelope */
+ saa->env_step[ch] = 0;
+ break;
+
+ /* channels enable & reset generators */
+ case 0x1c:
+ saa->all_ch_enable = data & 0x01;
+ saa->sync_state = data & 0x02;
+ if (data & 0x02) {
+ int i;
+ /* Synch & Reset generators */
+ for (i = 0; i < 6; i++) {
+ saa->channels[i].level = 0;
+ saa->channels[i].counter = 0.0;
+ }
+ }
+ break;
+
+ default: /* Error! */
+ error("CMS Unkown write to reg %x with %x",reg, data);
+ }
+}
+
diff --git a/sound/softsynth/cms.h b/sound/softsynth/cms.h
new file mode 100644
index 0000000000..d5bb7f0a42
--- /dev/null
+++ b/sound/softsynth/cms.h
@@ -0,0 +1,92 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef SOUND_SOFTSYNTH_CMS_H
+#define SOUND_SOFTSYNTH_CMS_H
+
+#include "common/scummsys.h"
+
+/* this structure defines a channel */
+struct saa1099_channel {
+ int frequency; /* frequency (0x00..0xff) */
+ int freq_enable; /* frequency enable */
+ int noise_enable; /* noise enable */
+ int octave; /* octave (0x00..0x07) */
+ int amplitude[2]; /* amplitude (0x00..0x0f) */
+ int envelope[2]; /* envelope (0x00..0x0f or 0x10 == off) */
+
+ /* vars to simulate the square wave */
+ double counter;
+ double freq;
+ int level;
+};
+
+/* this structure defines a noise channel */
+struct saa1099_noise {
+ /* vars to simulate the noise generator output */
+ double counter;
+ double freq;
+ int level; /* noise polynomal shifter */
+};
+
+/* this structure defines a SAA1099 chip */
+struct SAA1099 {
+ int stream; /* our stream */
+ int noise_params[2]; /* noise generators parameters */
+ int env_enable[2]; /* envelope generators enable */
+ int env_reverse_right[2]; /* envelope reversed for right channel */
+ int env_mode[2]; /* envelope generators mode */
+ int env_bits[2]; /* non zero = 3 bits resolution */
+ int env_clock[2]; /* envelope clock mode (non-zero external) */
+ int env_step[2]; /* current envelope step */
+ int all_ch_enable; /* all channels enable */
+ int sync_state; /* sync all channels */
+ int selected_reg; /* selected register */
+ struct saa1099_channel channels[6]; /* channels */
+ struct saa1099_noise noise[2]; /* noise generators */
+};
+
+class CMSEmulator {
+public:
+ CMSEmulator(uint32 sampleRate) {
+ _sampleRate = sampleRate;
+ memset(_saa1099, 0, sizeof(SAA1099)*2);
+ }
+
+ ~CMSEmulator() { }
+
+ void portWrite(int port, int val);
+ void readBuffer(int16 *buffer, const int numSamples);
+private:
+ uint32 _sampleRate;
+
+ SAA1099 _saa1099[2];
+
+ void envelope(int chip, int ch);
+ void update(int chip, int16 *buffer, int length);
+ void portWriteIntern(int chip, int offset, int data);
+};
+
+
+#endif