diff options
author | Max Horn | 2002-06-07 16:54:11 +0000 |
---|---|---|
committer | Max Horn | 2002-06-07 16:54:11 +0000 |
commit | ebcee8627900dbf851495028ec77439997fd6c4a (patch) | |
tree | 25f2f8fb4e82a5d6f28794ab812885ec4e2da501 /stdafx.cpp | |
parent | 7fc516ba9852ee22e3def0214ba1002ddb287fa8 (diff) | |
download | scummvm-rg350-ebcee8627900dbf851495028ec77439997fd6c4a.tar.gz scummvm-rg350-ebcee8627900dbf851495028ec77439997fd6c4a.tar.bz2 scummvm-rg350-ebcee8627900dbf851495028ec77439997fd6c4a.zip |
moved the code that enforces all actors to be redrawn on a full redraw to a more appropriate location; fixed the rendering sort algorithm (it now uses a stable sort algorithm, namely bubble sort) - it used to produce a 'flicker' effect in some cases previously
svn-id: r4415
Diffstat (limited to 'stdafx.cpp')
0 files changed, 0 insertions, 0 deletions