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authorJonathan Gray2005-01-23 03:26:54 +0000
committerJonathan Gray2005-01-23 03:26:54 +0000
commit81e9e0da7232bbcaad371affa9306d6338215b2d (patch)
tree0570ed8340259a90c5a01ef4f1f2fc200bc4dc32 /sword1/animation.cpp
parent4f68706f3ca05f882a616cb7277e1c68cd31130e (diff)
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Fix compilation when vorbis is disabled and mpeg2 is enabled.
Pointed out by Michael Sterrett on irc. svn-id: r16620
Diffstat (limited to 'sword1/animation.cpp')
-rw-r--r--sword1/animation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword1/animation.cpp b/sword1/animation.cpp
index 1f9ed0a46a..8761454d89 100644
--- a/sword1/animation.cpp
+++ b/sword1/animation.cpp
@@ -100,7 +100,7 @@ MoviePlayer::~MoviePlayer(void) {
* @param id the id of the file
*/
void MoviePlayer::play(uint32 id) {
-#ifdef USE_MPEG2
+#if defined(USE_MPEG2) && defined(USE_VORBIS)
AnimationState *anim = new AnimationState(_scr, _snd, _sys);
AudioStream *stream = NULL;
if (SwordEngine::_systemVars.cutscenePackVersion == 1) {
@@ -166,7 +166,7 @@ void MoviePlayer::play(uint32 id) {
while (!anim->soundFinished())
_sys->delayMillis(100);
delete anim;
-#endif // USE_MPEG2
+#endif // USE_MPEG2 && USE_VORBIS
}
void MoviePlayer::insertOverlay(OverlayColor *buf, uint8 *ovl, OverlayColor *pal) {