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author | Eugene Sandulenko | 2005-01-27 12:23:36 +0000 |
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committer | Eugene Sandulenko | 2005-01-27 12:23:36 +0000 |
commit | 5a0085a5814c3e1f518d379697e34d12ed54269e (patch) | |
tree | 7a17d227a929e446bcbbcb3ab819ab82d1a06b81 /sword1/animation.h | |
parent | d1713410f2462ebdb7c601dab0fbf46803b2f74c (diff) | |
download | scummvm-rg350-5a0085a5814c3e1f518d379697e34d12ed54269e.tar.gz scummvm-rg350-5a0085a5814c3e1f518d379697e34d12ed54269e.tar.bz2 scummvm-rg350-5a0085a5814c3e1f518d379697e34d12ed54269e.zip |
Fix regression with 640x480 HE games so it will not let them scale above 1x.
Though I _don't_ like this fix. It looks like a dirty hack to me. There
is something completely wrong with our logics here.
svn-id: r16644
Diffstat (limited to 'sword1/animation.h')
0 files changed, 0 insertions, 0 deletions