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author | Robert Göffringmann | 2003-12-16 02:10:15 +0000 |
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committer | Robert Göffringmann | 2003-12-16 02:10:15 +0000 |
commit | 189e08bc7985fc5664e7ab95195bbade07488f48 (patch) | |
tree | f12049da0a8e600bcdd425e4c314c50b5c9922f7 /sword1/collision.h | |
parent | c3a9b2df6789055325b7fea6dd591cea1d419682 (diff) | |
download | scummvm-rg350-189e08bc7985fc5664e7ab95195bbade07488f48.tar.gz scummvm-rg350-189e08bc7985fc5664e7ab95195bbade07488f48.tar.bz2 scummvm-rg350-189e08bc7985fc5664e7ab95195bbade07488f48.zip |
Broken Sword 1: initial import
svn-id: r11664
Diffstat (limited to 'sword1/collision.h')
-rw-r--r-- | sword1/collision.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/sword1/collision.h b/sword1/collision.h new file mode 100644 index 0000000000..01f75caf46 --- /dev/null +++ b/sword1/collision.h @@ -0,0 +1,44 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifndef BSCOLLISION_H +#define BSCOLLISION_H + +/*#include "objectman.h" + +class SwordLogic; + +class SwordCollision { +public: + SwordCollision(ObjectMan *pObjMan, SwordLogic *pLogic); + ~SwordCollision(void); + void checkCollisions(void); + void fnBumpOff(void); + void fnBumpOn(void); +private: + int32 getIntersect(int32 x0, int32 y0, int32 x1, int32 y1, int32 x2, int32 y2, int32 x3, int32 y3); + int noCol; + ObjectMan *_objMan; + SwordLogic *_logic; // for CFN_preset_script +};*/ +// maybe it's better to make this part of SwordRouter + +#endif // BSCOLLISION_H |