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authorMax Horn2004-03-28 12:59:51 +0000
committerMax Horn2004-03-28 12:59:51 +0000
commit9d89a5f5433b54e772b600e188c98218606da94a (patch)
treea6331dc0591e03dbee143f2388af0e665e9a725f /sword1/control.h
parentb72d7dff1b1f9d54a6fe4d9e21e92b6de2e5e4e7 (diff)
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Fix bug #920491 (BS1: Game crashes when savepath is invalid)
svn-id: r13396
Diffstat (limited to 'sword1/control.h')
-rw-r--r--sword1/control.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/sword1/control.h b/sword1/control.h
index 50697fc224..ace9c3b14e 100644
--- a/sword1/control.h
+++ b/sword1/control.h
@@ -74,6 +74,8 @@ public:
void askForCd(void);
bool savegamesExist(void);
private:
+ int displayMessage(const char *altButton, const char *message, ...);
+
void saveGameToFile(uint8 slot);
bool restoreGameFromFile(uint8 slot);
void readSavegameDescriptions(void);