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authorMax Horn2005-05-10 23:48:48 +0000
committerMax Horn2005-05-10 23:48:48 +0000
commit1a615346abab8f234c3dbd1c55e78b179bca9d87 (patch)
treef687ac73ffbfa29088a403b6311bb4db13265fde /sword1/credits.cpp
parent72f4c03b0b9a6918a359b967ebc400a2701981d9 (diff)
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Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
svn-id: r18039
Diffstat (limited to 'sword1/credits.cpp')
-rw-r--r--sword1/credits.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword1/credits.cpp b/sword1/credits.cpp
index 511dd37e42..d207c7b4db 100644
--- a/sword1/credits.cpp
+++ b/sword1/credits.cpp
@@ -66,7 +66,7 @@ enum {
};
-CreditsPlayer::CreditsPlayer(OSystem *pSystem, SoundMixer *pMixer) {
+CreditsPlayer::CreditsPlayer(OSystem *pSystem, Audio::Mixer *pMixer) {
_system = pSystem;
_mixer = pMixer;
_smlFont = _bigFont = NULL;
@@ -113,7 +113,7 @@ void CreditsPlayer::play(void) {
// everything's initialized, time to render and show the credits.
SoundHandle bgSound;
- _mixer->playInputStream(SoundMixer::kMusicSoundType, &bgSound, bgSoundStream, 0);
+ _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &bgSound, bgSoundStream, 0);
int relDelay = 0;
uint16 scrollY = 0;