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author | Eugene Sandulenko | 2004-12-21 16:12:03 +0000 |
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committer | Eugene Sandulenko | 2004-12-21 16:12:03 +0000 |
commit | c6c2ed9c484ada25bad4861e52495592620718c9 (patch) | |
tree | b30190c05caa911193ccd629c7a7d879e72dd668 /sword1/debug.cpp | |
parent | 118cc4d2552844622b633223c3677a4eafd0275e (diff) | |
download | scummvm-rg350-c6c2ed9c484ada25bad4861e52495592620718c9.tar.gz scummvm-rg350-c6c2ed9c484ada25bad4861e52495592620718c9.tar.bz2 scummvm-rg350-c6c2ed9c484ada25bad4861e52495592620718c9.zip |
Implement sprites scaling. Though it seems too zealous for me, i.e. sprites
scale down too fast. Will compare it with original soon.
svn-id: r16244
Diffstat (limited to 'sword1/debug.cpp')
0 files changed, 0 insertions, 0 deletions