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authorTorbjörn Andersson2004-01-11 15:47:41 +0000
committerTorbjörn Andersson2004-01-11 15:47:41 +0000
commitcf0a73f913174599c7c28d910ecd87229fd62afd (patch)
tree7eabb5c16878d42f35d811ed13af5ed20b763f92 /sword1/debug.h
parent563d95c576c817a63ec64302e67b2ee5daa97c6e (diff)
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
the process, except for SwordEngine. Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>, <stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere. svn-id: r12320
Diffstat (limited to 'sword1/debug.h')
-rw-r--r--sword1/debug.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/sword1/debug.h b/sword1/debug.h
index e1d98aa934..292d6c12d7 100644
--- a/sword1/debug.h
+++ b/sword1/debug.h
@@ -24,7 +24,9 @@
#include "scummsys.h"
-class SwordDebug {
+namespace Sword1 {
+
+class Debug {
public:
static void interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc);
static void callMCode(uint32 mcodeNum, uint32 paramCount, int32 a, int32 b, int32 c, int32 d, int32 e, int32 f);
@@ -33,5 +35,7 @@ private:
static const char _mCodeNames[100][35];
};
+} // End of namespace Sword1
+
#endif // BSDEBUG_H