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author | Torbjörn Andersson | 2004-01-11 15:47:41 +0000 |
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committer | Torbjörn Andersson | 2004-01-11 15:47:41 +0000 |
commit | cf0a73f913174599c7c28d910ecd87229fd62afd (patch) | |
tree | 7eabb5c16878d42f35d811ed13af5ed20b763f92 /sword1/debug.h | |
parent | 563d95c576c817a63ec64302e67b2ee5daa97c6e (diff) | |
download | scummvm-rg350-cf0a73f913174599c7c28d910ecd87229fd62afd.tar.gz scummvm-rg350-cf0a73f913174599c7c28d910ecd87229fd62afd.tar.bz2 scummvm-rg350-cf0a73f913174599c7c28d910ecd87229fd62afd.zip |
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
the process, except for SwordEngine.
Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>,
<stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere.
svn-id: r12320
Diffstat (limited to 'sword1/debug.h')
-rw-r--r-- | sword1/debug.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/sword1/debug.h b/sword1/debug.h index e1d98aa934..292d6c12d7 100644 --- a/sword1/debug.h +++ b/sword1/debug.h @@ -24,7 +24,9 @@ #include "scummsys.h" -class SwordDebug { +namespace Sword1 { + +class Debug { public: static void interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc); static void callMCode(uint32 mcodeNum, uint32 paramCount, int32 a, int32 b, int32 c, int32 d, int32 e, int32 f); @@ -33,5 +35,7 @@ private: static const char _mCodeNames[100][35]; }; +} // End of namespace Sword1 + #endif // BSDEBUG_H |