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author | Torbjörn Andersson | 2004-01-11 15:47:41 +0000 |
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committer | Torbjörn Andersson | 2004-01-11 15:47:41 +0000 |
commit | cf0a73f913174599c7c28d910ecd87229fd62afd (patch) | |
tree | 7eabb5c16878d42f35d811ed13af5ed20b763f92 /sword1/eventman.h | |
parent | 563d95c576c817a63ec64302e67b2ee5daa97c6e (diff) | |
download | scummvm-rg350-cf0a73f913174599c7c28d910ecd87229fd62afd.tar.gz scummvm-rg350-cf0a73f913174599c7c28d910ecd87229fd62afd.tar.bz2 scummvm-rg350-cf0a73f913174599c7c28d910ecd87229fd62afd.zip |
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
the process, except for SwordEngine.
Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>,
<stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere.
svn-id: r12320
Diffstat (limited to 'sword1/eventman.h')
-rw-r--r-- | sword1/eventman.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/sword1/eventman.h b/sword1/eventman.h index 11a1078e25..3df88c74e4 100644 --- a/sword1/eventman.h +++ b/sword1/eventman.h @@ -24,6 +24,8 @@ #include "object.h" +namespace Sword1 { + #define TOTAL_EVENT_SLOTS 20 struct GlobalEvent { @@ -35,12 +37,14 @@ class EventManager { public: EventManager(void); void serviceGlobalEventList(void); - void checkForEvent(BsObject *compact); - int fnCheckForEvent(BsObject *cpt, int32 id, int32 pause); - void fnIssueEvent(BsObject *compact, int32 id, int32 event, int32 delay); + void checkForEvent(Object *compact); + int fnCheckForEvent(Object *cpt, int32 id, int32 pause); + void fnIssueEvent(Object *compact, int32 id, int32 event, int32 delay); bool eventValid(int32 event); private: GlobalEvent _eventPendingList[TOTAL_EVENT_SLOTS]; }; +} // End of namespace Sword1 + #endif // BSEVENTMAN_H |