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authorJonathan Gray2003-12-17 14:33:34 +0000
committerJonathan Gray2003-12-17 14:33:34 +0000
commit56b831293d4a3d96a71564777d8f75185539a83c (patch)
tree0e45be23563e673d50f31204ebc80d6f96a23c21 /sword1/logic.h
parent6d1fba28d510526de568fa7354fa6327fd81d74d (diff)
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add all of the paris boot params, 80 in particular is quite useful as it activates all sections of the map including the ability to travel outside of paris
svn-id: r11713
Diffstat (limited to 'sword1/logic.h')
-rw-r--r--sword1/logic.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/sword1/logic.h b/sword1/logic.h
index 3237656c72..b89c5b4e83 100644
--- a/sword1/logic.h
+++ b/sword1/logic.h
@@ -56,7 +56,7 @@ public:
int fnAddObject (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
int fnEnterSection (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
int fnPlaySequence (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
-
+ int fnMegaSet (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
private:
ObjectMan *_objMan;
@@ -94,7 +94,6 @@ private:
int fnForeground (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
int fnSort (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
int fnNoSprite (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
- int fnMegaSet (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
int fnAnim (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
int fnSetFrame (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
int fnFullAnim (BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);