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author | Torbjörn Andersson | 2004-01-02 11:15:35 +0000 |
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committer | Torbjörn Andersson | 2004-01-02 11:15:35 +0000 |
commit | 750e18eab3beb692350cbe8e545646fc866f1090 (patch) | |
tree | e9aa8333ad414c04bbb75548224e2a8db15e2efd /sword1/menu.h | |
parent | f1a9a86a147b383108322de7615afa44bf62ac8a (diff) | |
download | scummvm-rg350-750e18eab3beb692350cbe8e545646fc866f1090.tar.gz scummvm-rg350-750e18eab3beb692350cbe8e545646fc866f1090.tar.bz2 scummvm-rg350-750e18eab3beb692350cbe8e545646fc866f1090.zip |
Moved the menu refreshing to a separate function so that it can be easily
accessed even when checkMenuClick() returns before reaching the end of the
function.
Used this to fix a menu highlighting regression.
svn-id: r12083
Diffstat (limited to 'sword1/menu.h')
-rw-r--r-- | sword1/menu.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sword1/menu.h b/sword1/menu.h index e8c5aa207d..d3dc36163d 100644 --- a/sword1/menu.h +++ b/sword1/menu.h @@ -82,6 +82,7 @@ private: byte _objectBarStatus; int8 _fadeSubject; int8 _fadeObject; + void refreshMenus(void); uint8 checkMenuClick(uint8 menuType); //- lower menu, speech subjects: SwordMenuIcon *_subjects[16]; |