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authorRobert Göffringmann2003-12-20 17:55:09 +0000
committerRobert Göffringmann2003-12-20 17:55:09 +0000
commitbe120d1289c199675e8ec9e4a1eb1466d86b62a6 (patch)
treee4e41cada081a3dcbe572116e1f07869d5137561 /sword1/mouse.h
parent33ca6ecfa5d97db0e63092268eca4e94c0851fa3 (diff)
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fix recently introduced mouse bugs.
svn-id: r11787
Diffstat (limited to 'sword1/mouse.h')
-rw-r--r--sword1/mouse.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/sword1/mouse.h b/sword1/mouse.h
index e056aa18e4..76a16dbadd 100644
--- a/sword1/mouse.h
+++ b/sword1/mouse.h
@@ -83,7 +83,6 @@ public:
void fnNormalMouse(void);
void fnLockMouse(void);
void fnUnlockMouse(void);
- void setMenuStatus(uint8 status);
void controlPanel(bool on);
private:
MousePtr *_pointers[17];
@@ -100,10 +99,9 @@ private:
uint16 _numObjs;
uint16 _lastState, _state;
uint32 _getOff;
- uint8 _menuStatus;
uint32 _specialPtrId; // for special mouse cursors which aren't in the _pointers[] array.
MousePtr *_specialPtr;
- bool _inTopMenu;
+ bool _inTopMenu, _mouseOverride;
};
#endif //BSMOUSE_H