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authorMax Horn2005-01-10 22:06:49 +0000
committerMax Horn2005-01-10 22:06:49 +0000
commitcffd917165a14e981d61342458a9d054d3c14705 (patch)
tree3aa6658993fa842477a7ab10b2a21dbf7625a531 /sword1/music.h
parente79458130835528ddf693fba868243cbbfb4ee9a (diff)
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
Diffstat (limited to 'sword1/music.h')
-rw-r--r--sword1/music.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword1/music.h b/sword1/music.h
index 3cbc13584a..1820a8704c 100644
--- a/sword1/music.h
+++ b/sword1/music.h
@@ -23,7 +23,7 @@
#define BSMUSIC_H
#include "scummsys.h"
-#include "common/system.h"
+#include "common/mutex.h"
#include "common/file.h"
#include "sound/audiostream.h"
#include "sound/rate.h"
@@ -109,7 +109,7 @@ private:
OSystem *_system;
SoundMixer *_mixer;
uint32 _sampleRate;
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
static void passMixerFunc(void *param, int16 *buf, uint len);
void mixer(int16 *buf, uint32 len);