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author | Eugene Sandulenko | 2005-05-21 00:27:41 +0000 |
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committer | Eugene Sandulenko | 2005-05-21 00:27:41 +0000 |
commit | 50db5af186ce07e5ae9433d241638e2dea930542 (patch) | |
tree | cdd540d72311b99da352e444c1d64903ca837f6d /sword1/router.cpp | |
parent | d00c990808fa3fcec1df926771a70ed9bdf8dfca (diff) | |
download | scummvm-rg350-50db5af186ce07e5ae9433d241638e2dea930542.tar.gz scummvm-rg350-50db5af186ce07e5ae9433d241638e2dea930542.tar.bz2 scummvm-rg350-50db5af186ce07e5ae9433d241638e2dea930542.zip |
Fix samnmax-alt target. Actually now it is obsolete.
Game with samnimax.sm0 always detected as 'samnmax' because there is no
MD5 difference and thus made detected target unrunnable.
Now both for .000 and .sm0 target 'samnmax' is properly detected and used.
svn-id: r18197
Diffstat (limited to 'sword1/router.cpp')
0 files changed, 0 insertions, 0 deletions