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author | Torbjörn Andersson | 2005-03-11 15:30:28 +0000 |
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committer | Torbjörn Andersson | 2005-03-11 15:30:28 +0000 |
commit | a52de03324bf07891be4ff4e161668ed59a78d6e (patch) | |
tree | d3ff780378dfeb8a3748598e46067ab1fcdb9eec /sword1/screen.cpp | |
parent | d27f4116f488d5c6898c6a89f123d4c59e593b8e (diff) | |
download | scummvm-rg350-a52de03324bf07891be4ff4e161668ed59a78d6e.tar.gz scummvm-rg350-a52de03324bf07891be4ff4e161668ed59a78d6e.tar.bz2 scummvm-rg350-a52de03324bf07891be4ff4e161668ed59a78d6e.zip |
Renamed variables in the MPEG animation classes to better conform with
ScummVM standard. It seems the 8-bit version of the code had decayed
slightly, but I believe it's working again now.
svn-id: r17081
Diffstat (limited to 'sword1/screen.cpp')
-rw-r--r-- | sword1/screen.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/sword1/screen.cpp b/sword1/screen.cpp index 23b4f154bf..994419261b 100644 --- a/sword1/screen.cpp +++ b/sword1/screen.cpp @@ -32,6 +32,10 @@ #include "sword1/menu.h" #include "sword1/sword1.h" +#ifdef BACKEND_8BIT +#include "sword1/animation.h" +#endif + #if defined(__PALM_OS__) #include "arm/native.h" #include "arm/macros.h" |