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author | Robert Göffringmann | 2003-12-21 17:34:44 +0000 |
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committer | Robert Göffringmann | 2003-12-21 17:34:44 +0000 |
commit | 44887cc33d3ac01a846526ec56cb0559d2f6b45b (patch) | |
tree | aa63f4325f43dfa85f24fbcc61e23cd02971c6d2 /sword1/screen.h | |
parent | ed991734a32e4d484fee81be6efeab0b4747926e (diff) | |
download | scummvm-rg350-44887cc33d3ac01a846526ec56cb0559d2f6b45b.tar.gz scummvm-rg350-44887cc33d3ac01a846526ec56cb0559d2f6b45b.tar.bz2 scummvm-rg350-44887cc33d3ac01a846526ec56cb0559d2f6b45b.zip |
fixed parallax drawing for room 54
svn-id: r11828
Diffstat (limited to 'sword1/screen.h')
-rw-r--r-- | sword1/screen.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/sword1/screen.h b/sword1/screen.h index e3b5c52c5b..21ccba695e 100644 --- a/sword1/screen.h +++ b/sword1/screen.h @@ -75,13 +75,11 @@ public: void addToGraphicList(uint8 listId, uint32 objId); - void recreate(); - void spritesAndParallax(void); + void draw(void); void fadeDownPalette(void); void fadeUpPalette(void); void fnSetPalette(uint8 start, uint16 length, uint32 id, bool fadeUp); - //void fnSetFadeTargetPalette(uint32 id); bool stillFading(void); void updateScreen(void); |