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authorRobert Göffringmann2004-01-07 19:08:59 +0000
committerRobert Göffringmann2004-01-07 19:08:59 +0000
commit63fbde359adfae8a545977f7a5092216b696368a (patch)
treedf1cc6c0a7eee7facb37a23e3234eea5e5a6b796 /sword1/screen.h
parent821bbed1e052205746d9bc2118120a7d31a2a2a1 (diff)
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implemented drawing of additional scrolling frames
svn-id: r12223
Diffstat (limited to 'sword1/screen.h')
-rw-r--r--sword1/screen.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/sword1/screen.h b/sword1/screen.h
index 8abe94a95b..741eb4992f 100644
--- a/sword1/screen.h
+++ b/sword1/screen.h
@@ -80,6 +80,7 @@ public:
bool stillFading(void);
void fullRefresh(void);
+ bool showScrollFrame(void);
void updateScreen(void);
void showFrame(uint16 x, uint16 y, uint32 resId, uint32 frameNo, const byte *fadeMask = NULL, int8 fadeStatus = 0);