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authorTorbjörn Andersson2005-03-11 15:30:28 +0000
committerTorbjörn Andersson2005-03-11 15:30:28 +0000
commita52de03324bf07891be4ff4e161668ed59a78d6e (patch)
treed3ff780378dfeb8a3748598e46067ab1fcdb9eec /sword1/screen.h
parentd27f4116f488d5c6898c6a89f123d4c59e593b8e (diff)
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Renamed variables in the MPEG animation classes to better conform with
ScummVM standard. It seems the 8-bit version of the code had decayed slightly, but I believe it's working again now. svn-id: r17081
Diffstat (limited to 'sword1/screen.h')
-rw-r--r--sword1/screen.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/sword1/screen.h b/sword1/screen.h
index 72f382ed3b..2392039680 100644
--- a/sword1/screen.h
+++ b/sword1/screen.h
@@ -95,8 +95,6 @@ public:
void plotYUV(byte *lut, int width, int height, byte *const *dat);
#endif
-
-
private:
// for router debugging
void drawLine(uint16 x1, uint16 y1, uint16 x2, uint16 y2);