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authorRobert Göffringmann2003-12-30 22:57:52 +0000
committerRobert Göffringmann2003-12-30 22:57:52 +0000
commit436834750d220b2bbd1f5f42c43126d699774140 (patch)
tree6e075568581b63b6581430c6917b229f7313b58e /sword1/sound.h
parentf23d990fda16e1a6db13ca089340c9b90f3b5b61 (diff)
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cd changing code and checking for savegames on startup
svn-id: r12043
Diffstat (limited to 'sword1/sound.h')
-rw-r--r--sword1/sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword1/sound.h b/sword1/sound.h
index 975d3df256..c249493dd5 100644
--- a/sword1/sound.h
+++ b/sword1/sound.h
@@ -61,6 +61,7 @@ public:
~SwordSound(void);
void newScreen(uint32 screen);
void quitScreen(void);
+ void closeCowSystem(void);
bool startSpeech(uint16 roomNo, uint16 localNo);
bool speechFinished(void);
@@ -75,7 +76,6 @@ public:
private:
void playSample(QueueElement *elem);
void initCowSystem(void);
- void closeCowSystem(void);
int16 *uncompressSpeech(uint32 index, uint32 cSize, uint32 *size);
void calcWaveVolume(int16 *data, uint32 length);