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authorRobert Göffringmann2003-12-21 15:55:55 +0000
committerRobert Göffringmann2003-12-21 15:55:55 +0000
commit71057255eac588e04fb611ecd423ceb9bc17d045 (patch)
tree1ed90c16f8e06cd8295044d497962c7dac5a72f1 /sword1/sound.h
parente7cf0557f83d1e93621d1d9830d8a5e4d3fbeabb (diff)
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changed speech code, should now play all waves correctly
svn-id: r11815
Diffstat (limited to 'sword1/sound.h')
-rw-r--r--sword1/sound.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword1/sound.h b/sword1/sound.h
index 0f1510dc32..340a54b6ef 100644
--- a/sword1/sound.h
+++ b/sword1/sound.h
@@ -75,8 +75,8 @@ private:
void playSample(QueueElement *elem);
void initCowSystem(void);
void closeCowSystem(void);
- uint32 uncompressedSize(uint8 *data);
- uint32 expandSpeech(void *src, void *dest, uint32 srcSize);
+
+ int16 *uncompressSpeech(uint32 index, uint32 cSize, uint32 *size);
File _cowFile;
uint32 *_cowHeader;
uint32 _cowHeaderSize;