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| author | Robert Göffringmann | 2004-11-19 07:55:33 +0000 | 
|---|---|---|
| committer | Robert Göffringmann | 2004-11-19 07:55:33 +0000 | 
| commit | 0bda71fa39dec43d9f9e259a57bd958622c2fc2f (patch) | |
| tree | 28ae9d16766114c590dc6213e4750b567a3d6f85 /sword1/sword1.cpp | |
| parent | d173491acc2133497bc22b9728686b6b997ae505 (diff) | |
| download | scummvm-rg350-0bda71fa39dec43d9f9e259a57bd958622c2fc2f.tar.gz scummvm-rg350-0bda71fa39dec43d9f9e259a57bd958622c2fc2f.tar.bz2 scummvm-rg350-0bda71fa39dec43d9f9e259a57bd958622c2fc2f.zip | |
a little cleanup
svn-id: r15832
Diffstat (limited to 'sword1/sword1.cpp')
| -rw-r--r-- | sword1/sword1.cpp | 11 | 
1 files changed, 2 insertions, 9 deletions
| diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp index 0b67ba75be..1e56aa0944 100644 --- a/sword1/sword1.cpp +++ b/sword1/sword1.cpp @@ -29,7 +29,6 @@  #include "common/file.h"  #include "common/timer.h" -#include "sword1/memman.h"  #include "sword1/resman.h"  #include "sword1/objectman.h"  #include "sword1/mouse.h" @@ -121,10 +120,7 @@ SwordEngine::~SwordEngine() {  	delete _screen;  	delete _mouse;  	delete _objectMan; -	_resMan->flush(); // free all memory -	_memMan->flush();  	delete _resMan; -	delete _memMan;  }  void SwordEngine::initialize(void) { @@ -140,10 +136,8 @@ void SwordEngine::initialize(void) {  	File::addDefaultDirectory(_gameDataPath + "video/");  	_system->initSize(640, 480); -	debug(5, "Starting memory manager"); -	_memMan = new MemMan();  	debug(5, "Starting resource manager"); -	_resMan = new ResMan("swordres.rif", _memMan); +	_resMan = new ResMan("swordres.rif");  	debug(5, "Starting object manager");  	_objectMan = new ObjectMan(_resMan);  	_mixer->setVolume(255); @@ -207,8 +201,7 @@ void SwordEngine::initialize(void) {  }  void SwordEngine::reinitialize(void) { -	_resMan->flush(); // free everything that's currently alloced and opened. -	_memMan->flush(); // Handle with care. +	_resMan->flush(); // free everything that's currently alloced and opened. (*evil*)  	_logic->initialize();     // now reinitialize these objects as they (may) have locked  	_objectMan->initialize(); // resources which have just been wiped. | 
