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author | Eugene Sandulenko | 2004-11-29 00:25:15 +0000 |
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committer | Eugene Sandulenko | 2004-11-29 00:25:15 +0000 |
commit | 8f863b5d8ffeeefd75d9937eeafcc77db5923ba3 (patch) | |
tree | 457a5386876f5321b67d4f3949087ae6b95318ee /sword1/sword1.cpp | |
parent | 99503e3a32ecd8e5631f54840f91a66a08b6717a (diff) | |
download | scummvm-rg350-8f863b5d8ffeeefd75d9937eeafcc77db5923ba3.tar.gz scummvm-rg350-8f863b5d8ffeeefd75d9937eeafcc77db5923ba3.tar.bz2 scummvm-rg350-8f863b5d8ffeeefd75d9937eeafcc77db5923ba3.zip |
Fix music volume
svn-id: r15960
Diffstat (limited to 'sword1/sword1.cpp')
-rw-r--r-- | sword1/sword1.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp index f5f1e6d48e..f64a77f219 100644 --- a/sword1/sword1.cpp +++ b/sword1/sword1.cpp @@ -145,6 +145,7 @@ int SwordEngine::init(GameDetector &detector) { debug(5, "Starting object manager"); _objectMan = new ObjectMan(_resMan); _mixer->setVolume(255); + _mixer->setMusicVolume(256); _mouse = new Mouse(_system, _resMan, _objectMan); _screen = new Screen(_system, _resMan, _objectMan); _music = new Music(_system, _mixer); |