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author | Robert Göffringmann | 2004-11-15 02:48:30 +0000 |
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committer | Robert Göffringmann | 2004-11-15 02:48:30 +0000 |
commit | 183a11153e680a1b6cd399da09deff7a690304dc (patch) | |
tree | e92ebc67ceedab484b02215b3c9761d88288bd29 /sword1/sword1.h | |
parent | 0b3949389e9f7a48023894174d5e8e19286c199a (diff) | |
download | scummvm-rg350-183a11153e680a1b6cd399da09deff7a690304dc.tar.gz scummvm-rg350-183a11153e680a1b6cd399da09deff7a690304dc.tar.bz2 scummvm-rg350-183a11153e680a1b6cd399da09deff7a690304dc.zip |
BS1 demo's speech and logic work now.
But there's something wrong with the SFX, which can lead to crashes.
svn-id: r15813
Diffstat (limited to 'sword1/sword1.h')
-rw-r--r-- | sword1/sword1.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sword1/sword1.h b/sword1/sword1.h index 22a51960d5..330d47a38c 100644 --- a/sword1/sword1.h +++ b/sword1/sword1.h @@ -63,6 +63,7 @@ struct SystemVars { uint8 playSpeech; uint8 showText; uint8 language; + bool isDemo; }; class SwordEngine : public Engine { |