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authorRobert Göffringmann2003-12-22 11:23:40 +0000
committerRobert Göffringmann2003-12-22 11:23:40 +0000
commit42cea0975a39b570a2e0a463530a0dc0534db8b3 (patch)
treebbe01b863c02ed97b9cd98ec583491d67c6df421 /sword1/sword1.h
parenta6fb0fd5538a3c04806772df051c0103206fad42 (diff)
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added fnSetPaletteToFade/fnSetPaletteToCut
svn-id: r11851
Diffstat (limited to 'sword1/sword1.h')
-rw-r--r--sword1/sword1.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/sword1/sword1.h b/sword1/sword1.h
index 73663515f5..1a93a511e0 100644
--- a/sword1/sword1.h
+++ b/sword1/sword1.h
@@ -46,6 +46,7 @@ struct SystemVars {
uint8 deathScreenFlag; // 1 death screen version of the control panel, 2 = successful end of game, 3 = force restart
bool forceRestart;
+ bool wantFade; // when true => fade during scene change, else cut.
uint8 playSpeech;
uint8 showText;
uint8 language;