diff options
author | Robert Göffringmann | 2004-11-15 08:23:09 +0000 |
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committer | Robert Göffringmann | 2004-11-15 08:23:09 +0000 |
commit | 17f23ad3d5e8dcbbddf255bcea3664be349df19f (patch) | |
tree | d3128bcd905bdf4c53d172c5557cd306966a57a7 /sword1 | |
parent | 38baf0a0d303110958e63e7f9875d3254aaa2499 (diff) | |
download | scummvm-rg350-17f23ad3d5e8dcbbddf255bcea3664be349df19f.tar.gz scummvm-rg350-17f23ad3d5e8dcbbddf255bcea3664be349df19f.tar.bz2 scummvm-rg350-17f23ad3d5e8dcbbddf255bcea3664be349df19f.zip |
BS1 demo is basically fully supported now.
only some SFX are flipped.
svn-id: r15819
Diffstat (limited to 'sword1')
-rw-r--r-- | sword1/control.cpp | 2 | ||||
-rw-r--r-- | sword1/logic.cpp | 9 | ||||
-rw-r--r-- | sword1/sound.cpp | 6 | ||||
-rw-r--r-- | sword1/sword1.cpp | 1 |
4 files changed, 17 insertions, 1 deletions
diff --git a/sword1/control.cpp b/sword1/control.cpp index eddb799e2f..5d71435f1b 100644 --- a/sword1/control.cpp +++ b/sword1/control.cpp @@ -981,6 +981,8 @@ void Control::doRestore(void) { Logic::_scriptVars[CHANGE_STANCE] = STAND; Logic::_scriptVars[CHANGE_PLACE] = cpt->o_place; SwordEngine::_systemVars.justRestoredGame = 1; + if (SwordEngine::_systemVars.isDemo) + Logic::_scriptVars[PLAYINGDEMO] = 1; } void Control::delay(uint32 msecs) { diff --git a/sword1/logic.cpp b/sword1/logic.cpp index 8c4095b215..e536986ff6 100644 --- a/sword1/logic.cpp +++ b/sword1/logic.cpp @@ -37,6 +37,8 @@ #include "sword1/debug.h" +#include "gui/message.h" + namespace Sword1 { #define MAX_STACK_SIZE 10 @@ -1630,7 +1632,12 @@ int Logic::fnRestartGame(Object *cpt, int32 id, int32 a, int32 b, int32 c, int32 } int Logic::fnQuitGame(Object *cpt, int32 id, int32 a, int32 b, int32 c, int32 d, int32 z, int32 x) { - error("fnQuitGame() called"); + if (SwordEngine::_systemVars.isDemo) { + GUI::MessageDialog dialog("This is the end of the Broken Sword 1 Demo", "OK", NULL); + dialog.runModal(); + SwordEngine::_systemVars.engineQuit = true; + } else + error("fnQuitGame() called"); return SCRIPT_STOP; } diff --git a/sword1/sound.cpp b/sword1/sound.cpp index fde2a402cc..565ba9cc8f 100644 --- a/sword1/sound.cpp +++ b/sword1/sound.cpp @@ -61,6 +61,10 @@ int Sound::addToQueue(int32 fxNo) { warning("Sound queue overflow"); return 0; } + if ((fxNo == 168) && (SwordEngine::_systemVars.isDemo)) { + // this sound doesn't exist in demo + return 0; + } _resMan->resOpen(_fxList[fxNo].sampleId); _fxQueue[_endOfQueue].id = fxNo; if (_fxList[fxNo].type == FX_SPOT) @@ -140,6 +144,8 @@ void Sound::quitScreen(void) { } void Sound::playSample(QueueElement *elem) { + //if (((elem->id == 11) || (elem->id == 12) || (elem->id == 224)) && SwordEngine::_systemVars.isDemo) + // return; uint8 *sampleData = (uint8*)_resMan->fetchRes(_fxList[elem->id].sampleId); for (uint16 cnt = 0; cnt < MAX_ROOMS_PER_FX; cnt++) { if (_fxList[elem->id].roomVolList[cnt].roomNo) { diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp index f9cbb2115d..0b67ba75be 100644 --- a/sword1/sword1.cpp +++ b/sword1/sword1.cpp @@ -1116,6 +1116,7 @@ void SwordEngine::checkCdFiles(void) { // check if we're running from cd, hdd or } else { // speech1 & speech2 not present. are we running from cd? if (test.open("cows.mad")) { _systemVars.isDemo = true; + Logic::_scriptVars[PLAYINGDEMO] = 1; test.close(); } if (test.open("cd1.id")) { |