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authorMax Horn2004-12-27 23:46:55 +0000
committerMax Horn2004-12-27 23:46:55 +0000
commit53ff19eccb567835d00d460e9d21c2b2ed1eddd0 (patch)
tree16b1dcd0795158df7efbd226bdec4ceb76f29a64 /sword1
parentf9b1e4118c5b3350528087f982c2fa9d34a365de (diff)
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Use SoundMixer::kMaxMixerVolume
svn-id: r16350
Diffstat (limited to 'sword1')
-rw-r--r--sword1/sword1.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp
index 4bafa81544..d48f25edee 100644
--- a/sword1/sword1.cpp
+++ b/sword1/sword1.cpp
@@ -165,8 +165,8 @@ int SwordEngine::init(GameDetector &detector) {
_resMan = new ResMan("swordres.rif");
debug(5, "Starting object manager");
_objectMan = new ObjectMan(_resMan);
- _mixer->setVolumeForSoundType(SoundMixer::kSFXAudioDataType, 256);
- _mixer->setVolumeForSoundType(SoundMixer::kMusicAudioDataType, 256);
+ _mixer->setVolumeForSoundType(SoundMixer::kSFXAudioDataType, SoundMixer::kMaxMixerVolume);
+ _mixer->setVolumeForSoundType(SoundMixer::kMusicAudioDataType, SoundMixer::kMaxMixerVolume);
_mouse = new Mouse(_system, _resMan, _objectMan);
_screen = new Screen(_system, _resMan, _objectMan);
_music = new Music(_system, _mixer);