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authorTorbjörn Andersson2004-01-14 08:06:56 +0000
committerTorbjörn Andersson2004-01-14 08:06:56 +0000
commitb17d77eae9a90a160727935eabdca162823cdc10 (patch)
treed12e6085d2d1f48b396a2d2477d6ded43b692d77 /sword1
parent4746920c74887c9fff9910e6d39881db3879dd52 (diff)
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Changed the music fading so that volume is increased when ABS(_fading)
grows larger, both when fading up or down. This fixes the problem where the volume would "jump" when changing the fading "direction" of a stream. Also changed the logic for deciding which music stream to stop if both streams are playing and a third stream is started. Before it always tried to pick the one that was fading down. Now it will pick the one with the lowest volume, assuming that the more faded a stream is the lower its volume. Together, this should fix some abrupt music changes at the watchman's hut, where it would sometimes start two music streams in rapid succession. svn-id: r12372
Diffstat (limited to 'sword1')
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