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authorMax Horn2004-01-04 14:00:58 +0000
committerMax Horn2004-01-04 14:00:58 +0000
commitd1e6c6059ef41cc913ae6c80bebde1fdf044e500 (patch)
treefcf0310ea371e6c51a19bb06a8bb783ac8a30a7a /sword1
parentd16ac3e88f19dbfcad6937be2624f7983a906a5e (diff)
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renamed global var _debugLevel to g_debugLevel; let Engine constructor init it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine
svn-id: r12134
Diffstat (limited to 'sword1')
-rw-r--r--sword1/sword1.cpp6
-rw-r--r--sword1/sword1.h3
2 files changed, 0 insertions, 9 deletions
diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp
index eaf46f4369..d86cf1dc1e 100644
--- a/sword1/sword1.cpp
+++ b/sword1/sword1.cpp
@@ -82,15 +82,9 @@ void SwordEngine::errorString(const char *buf1, char *buf2) {
strcpy(buf2, buf1);
}
-extern uint16 _debugLevel;
-
SwordEngine::SwordEngine(GameDetector *detector, OSystem *syst)
: Engine(syst) {
- _detector = detector;
- _system = syst;
- _debugLevel = ConfMan.getInt("debuglevel");
-
if (!_mixer->isReady())
warning("Sound initialization failed");
}
diff --git a/sword1/sword1.h b/sword1/sword1.h
index aea5252d0f..6c400b4483 100644
--- a/sword1/sword1.h
+++ b/sword1/sword1.h
@@ -71,9 +71,6 @@ private:
uint16 _mouseX, _mouseY, _mouseState;
uint8 _keyPressed;
- GameDetector *_detector;
- OSystem *_system;
-
MemMan *_memMan;
ResMan *_resMan;
ObjectMan *_objectMan;