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authorMax Horn2003-10-04 00:52:27 +0000
committerMax Horn2003-10-04 00:52:27 +0000
commit5a074e6137dc8368132e4e192c018806c1723222 (patch)
tree222778195b0abbd5698e6decbccfc99ed4f2f894 /sword2/anims.cpp
parent68d923505efb9cb45366b0528f8bf039c1b18902 (diff)
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added namespace Sword2
svn-id: r10581
Diffstat (limited to 'sword2/anims.cpp')
-rw-r--r--sword2/anims.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/sword2/anims.cpp b/sword2/anims.cpp
index fea8b02887..bfd283000f 100644
--- a/sword2/anims.cpp
+++ b/sword2/anims.cpp
@@ -46,6 +46,8 @@
#include "sync.h"
#include "sound.h" // for Speech stuff.
+namespace Sword2 {
+
// stores resource id of wav to use as lead-out from smacker
uint32 smackerLeadOut = 0;
@@ -793,3 +795,5 @@ int32 FN_play_sequence(int32 *params) {
// continue script
return IR_CONT;
}
+
+} // End of namespace Sword2