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authorTorbjörn Andersson2005-05-12 13:12:15 +0000
committerTorbjörn Andersson2005-05-12 13:12:15 +0000
commitd34e5fc605b06c0ad8f5ac7e6ccbc6f8698ddec2 (patch)
tree38056f06dfb05964f15f120be8d9aaaf20f339b6 /sword2/anims.cpp
parentd6a20a231b30242645860f453895f11d67a624e5 (diff)
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Whitespace: "(type *)something" instead of "(type *) something", because
that's how we write it in most other places. svn-id: r18069
Diffstat (limited to 'sword2/anims.cpp')
-rw-r--r--sword2/anims.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/sword2/anims.cpp b/sword2/anims.cpp
index c60a5a3e06..f9ca218dcc 100644
--- a/sword2/anims.cpp
+++ b/sword2/anims.cpp
@@ -64,7 +64,7 @@ int Router::doAnimate(ObjectLogic *ob_logic, ObjectGraphic *ob_graphic, int32 an
return IR_STOP;
}
- head = (StandardHeader *) _vm->_resman->openResource(animRes);
+ head = (StandardHeader *)_vm->_resman->openResource(animRes);
// if it's not an animation file
if (head->fileType != ANIMATION_FILE) {
@@ -88,7 +88,7 @@ int Router::doAnimate(ObjectLogic *ob_logic, ObjectGraphic *ob_graphic, int32 an
// open anim file
anim_file = _vm->_resman->openResource(animRes);
- head = (StandardHeader *) anim_file;
+ head = (StandardHeader *)anim_file;
assert(head->fileType == ANIMATION_FILE);
// point to anim header
@@ -251,7 +251,7 @@ void Logic::createSequenceSpeech(MovieTextObject *sequenceText[]) {
// now fill out the SpriteInfo structure in the
// MovieTextObjectStructure
- frame = (FrameHeader *) _sequenceTextList[line].text_mem;
+ frame = (FrameHeader *)_sequenceTextList[line].text_mem;
sequenceText[line]->textSprite = new SpriteInfo;