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authorTorbjörn Andersson2003-09-19 06:41:41 +0000
committerTorbjörn Andersson2003-09-19 06:41:41 +0000
commit349a7bc39908f4bddd35c8f1605bdfb77f343404 (patch)
treefab6d71a1eb8ee9459af5459f3bd5d5f50512cf2 /sword2/anims.h
parent1a6d75ef39f0d76b099ed33d95fb4944ccaa2740 (diff)
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Cleanup. Apart from reformatting, I've also removed the #ifdef blocks to
skip or mute cutscenes. At the very least, we want to show the subtitles like we do now. svn-id: r10307
Diffstat (limited to 'sword2/anims.h')
-rw-r--r--sword2/anims.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/sword2/anims.h b/sword2/anims.h
index 3b9d245a61..b291cfde78 100644
--- a/sword2/anims.h
+++ b/sword2/anims.h
@@ -20,7 +20,6 @@
#ifndef _ANIM_S
#define _ANIM_S
-
#include "driver/driver96.h"
int32 FN_anim(int32 *params);