diff options
author | Torbjörn Andersson | 2003-09-19 06:41:41 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2003-09-19 06:41:41 +0000 |
commit | 349a7bc39908f4bddd35c8f1605bdfb77f343404 (patch) | |
tree | fab6d71a1eb8ee9459af5459f3bd5d5f50512cf2 /sword2/anims.h | |
parent | 1a6d75ef39f0d76b099ed33d95fb4944ccaa2740 (diff) | |
download | scummvm-rg350-349a7bc39908f4bddd35c8f1605bdfb77f343404.tar.gz scummvm-rg350-349a7bc39908f4bddd35c8f1605bdfb77f343404.tar.bz2 scummvm-rg350-349a7bc39908f4bddd35c8f1605bdfb77f343404.zip |
Cleanup. Apart from reformatting, I've also removed the #ifdef blocks to
skip or mute cutscenes. At the very least, we want to show the subtitles
like we do now.
svn-id: r10307
Diffstat (limited to 'sword2/anims.h')
-rw-r--r-- | sword2/anims.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/sword2/anims.h b/sword2/anims.h index 3b9d245a61..b291cfde78 100644 --- a/sword2/anims.h +++ b/sword2/anims.h @@ -20,7 +20,6 @@ #ifndef _ANIM_S #define _ANIM_S - #include "driver/driver96.h" int32 FN_anim(int32 *params); |