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authorOliver Kiehl2003-07-30 19:25:31 +0000
committerOliver Kiehl2003-07-30 19:25:31 +0000
commit0f85cc306137e866adbe17ff7498e20d61a7938d (patch)
tree52729ad8ac05c3b48aab7fda2aaf0b1da827fb43 /sword2/build_display.h
parent26d05c0190c9cca1444cc7a004c1149b3358ab10 (diff)
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rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;) svn-id: r9301
Diffstat (limited to 'sword2/build_display.h')
-rw-r--r--sword2/build_display.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/build_display.h b/sword2/build_display.h
index 2fbfb3b313..fa48933bd0 100644
--- a/sword2/build_display.h
+++ b/sword2/build_display.h
@@ -58,7 +58,7 @@ extern uint32 cur_fore;
extern uint32 cur_fgp0;
extern uint32 cur_fgp1;
-#ifdef _BS2_DEBUG
+#ifdef _SWORD2_DEBUG
extern char largest_layer_info[128];
extern char largest_sprite_info[128];
#endif