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authorTorbjörn Andersson2005-03-11 15:30:28 +0000
committerTorbjörn Andersson2005-03-11 15:30:28 +0000
commita52de03324bf07891be4ff4e161668ed59a78d6e (patch)
treed3ff780378dfeb8a3748598e46067ab1fcdb9eec /sword2/build_display.h
parentd27f4116f488d5c6898c6a89f123d4c59e593b8e (diff)
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Renamed variables in the MPEG animation classes to better conform with
ScummVM standard. It seems the 8-bit version of the code had decayed slightly, but I believe it's working again now. svn-id: r17081
Diffstat (limited to 'sword2/build_display.h')
-rw-r--r--sword2/build_display.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/build_display.h b/sword2/build_display.h
index 4259b4360e..bccd88ad87 100644
--- a/sword2/build_display.h
+++ b/sword2/build_display.h
@@ -417,10 +417,10 @@ public:
void plotPoint(int16 x, int16 y, uint8 colour);
void drawLine(int16 x1, int16 y1, int16 x2, int16 y2, uint8 colour);
+
#ifdef BACKEND_8BIT
void plotYUV(byte *lut, int width, int height, byte *const *dat);
#endif
-
};
} // End of namespace Sword2