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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /sword2/console.cpp
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'sword2/console.cpp')
-rw-r--r--sword2/console.cpp826
1 files changed, 0 insertions, 826 deletions
diff --git a/sword2/console.cpp b/sword2/console.cpp
deleted file mode 100644
index b465dc369f..0000000000
--- a/sword2/console.cpp
+++ /dev/null
@@ -1,826 +0,0 @@
-/* Copyright (C) 1994-1998 Revolution Software Ltd.
- * Copyright (C) 2003-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- */
-
-#include "common/stdafx.h"
-#include "sword2/sword2.h"
-#include "sword2/defs.h"
-#include "sword2/console.h"
-#include "sword2/logic.h"
-#include "sword2/maketext.h"
-#include "sword2/memory.h"
-#include "sword2/mouse.h"
-#include "sword2/resman.h"
-#include "sword2/sound.h"
-
-#include "common/debugger.cpp"
-
-namespace Sword2 {
-
-Debugger::Debugger(Sword2Engine *vm)
- : Common::Debugger<Debugger>() {
- _vm = vm;
-
- memset(_debugTextBlocks, 0, sizeof(_debugTextBlocks));
- memset(_showVar, 0, sizeof(_showVar));
-
- _displayDebugText = false; // "INFO"
- _displayWalkGrid = false; // "WALKGRID"
- _displayMouseMarker = false; // "MOUSE"
- _displayTime = false; // "TIME"
- _displayPlayerMarker = false; // "PLAYER"
- _displayTextNumbers = false; // "TEXT"
-
- _definingRectangles = false; // "RECT"
- _draggingRectangle = 0; // 0 = waiting to start new rect
- // 1 = currently dragging a rectangle
-
- _rectX1 = _rectY1 = 0;
- _rectX2 = _rectY2 = 0;
- _rectFlicker = false;
-
- _testingSnR = false; // "SAVEREST" - for system to kill all
- // object resources (except player) in
- // fnAddHuman()
-
- _speechScriptWaiting = 0; // The id of whoever we're waiting for
- // in a speech script. See fnTheyDo(),
- // fnTheyDoWeWait(), fnWeWait(), and
- // fnTimedWait().
-
- _startTime = 0; // "TIMEON" & "TIMEOFF" - system start
- // time
-
- _textNumber = 0; // Current system text line number
-
- _graphNoFrames = 0; // No. of frames in currently displayed
- // anim
-
- // Register commands
-
- DCmd_Register("continue", &Debugger::Cmd_Exit);
- DCmd_Register("exit", &Debugger::Cmd_Exit);
- DCmd_Register("quit", &Debugger::Cmd_Exit);
- DCmd_Register("q", &Debugger::Cmd_Exit);
- DCmd_Register("help", &Debugger::Cmd_Help);
- DCmd_Register("mem", &Debugger::Cmd_Mem);
- DCmd_Register("tony", &Debugger::Cmd_Tony);
- DCmd_Register("res", &Debugger::Cmd_Res);
- DCmd_Register("reslist", &Debugger::Cmd_ResList);
- DCmd_Register("starts", &Debugger::Cmd_Starts);
- DCmd_Register("start", &Debugger::Cmd_Start);
- DCmd_Register("s", &Debugger::Cmd_Start);
- DCmd_Register("info", &Debugger::Cmd_Info);
- DCmd_Register("walkgrid", &Debugger::Cmd_WalkGrid);
- DCmd_Register("mouse", &Debugger::Cmd_Mouse);
- DCmd_Register("player", &Debugger::Cmd_Player);
- DCmd_Register("reslook", &Debugger::Cmd_ResLook);
- DCmd_Register("cur", &Debugger::Cmd_CurrentInfo);
- DCmd_Register("runlist", &Debugger::Cmd_RunList);
- DCmd_Register("kill", &Debugger::Cmd_Kill);
- DCmd_Register("nuke", &Debugger::Cmd_Nuke);
- DCmd_Register("var", &Debugger::Cmd_Var);
- DCmd_Register("rect", &Debugger::Cmd_Rect);
- DCmd_Register("clear", &Debugger::Cmd_Clear);
- DCmd_Register("debugon", &Debugger::Cmd_DebugOn);
- DCmd_Register("debugoff", &Debugger::Cmd_DebugOff);
- DCmd_Register("saverest", &Debugger::Cmd_SaveRest);
- DCmd_Register("timeon", &Debugger::Cmd_TimeOn);
- DCmd_Register("timeoff", &Debugger::Cmd_TimeOff);
- DCmd_Register("text", &Debugger::Cmd_Text);
- DCmd_Register("showvar", &Debugger::Cmd_ShowVar);
- DCmd_Register("hidevar", &Debugger::Cmd_HideVar);
- DCmd_Register("version", &Debugger::Cmd_Version);
- DCmd_Register("animtest", &Debugger::Cmd_AnimTest);
- DCmd_Register("texttest", &Debugger::Cmd_TextTest);
- DCmd_Register("linetest", &Debugger::Cmd_LineTest);
- DCmd_Register("events", &Debugger::Cmd_Events);
- DCmd_Register("sfx", &Debugger::Cmd_Sfx);
- DCmd_Register("english", &Debugger::Cmd_English);
- DCmd_Register("finnish", &Debugger::Cmd_Finnish);
- DCmd_Register("polish", &Debugger::Cmd_Polish);
-}
-
-void Debugger::varGet(int var) {
- DebugPrintf("%d\n", _vm->_logic->readVar(var));
-}
-
-void Debugger::varSet(int var, int val) {
- DebugPrintf("was %d, ", _vm->_logic->readVar(var));
- _vm->_logic->writeVar(var, val);
- DebugPrintf("now %d\n", _vm->_logic->readVar(var));
-}
-
-void Debugger::preEnter() {
- // Pause sound output
- if (_vm->_sound) {
- _vm->_sound->pauseFx();
- _vm->_sound->pauseSpeech();
- _vm->_sound->pauseMusic();
- }
-}
-
-void Debugger::postEnter() {
- if (_vm->_sound) {
- // Resume previous sound state
- _vm->_sound->unpauseFx();
- _vm->_sound->unpauseSpeech();
- _vm->_sound->unpauseMusic();
- }
-
- if (_vm->_mouse) {
- // Restore old mouse cursor
- _vm->_mouse->drawMouse();
- }
-}
-
-// Now the fun stuff: Commands
-
-bool Debugger::Cmd_Exit(int argc, const char **argv) {
- _detach_now = true;
- _vm->clearInputEvents();
- return false;
-}
-
-bool Debugger::Cmd_Help(int argc, const char **argv) {
- // console normally has 78 line width
- // wrap around nicely
- int width = 0;
-
- DebugPrintf("Commands are:\n");
- for (int i = 0 ; i < _dcmd_count ; i++) {
- int size = strlen(_dcmds[i].name) + 1;
-
- if (width + size >= 75) {
- DebugPrintf("\n");
- width = size;
- } else
- width += size;
-
- DebugPrintf("%s ", _dcmds[i].name);
- }
-
- DebugPrintf("\n");
- return true;
-}
-
-static int compare_blocks(const void *p1, const void *p2) {
- const MemBlock *m1 = *(const MemBlock * const *)p1;
- const MemBlock *m2 = *(const MemBlock * const *)p2;
-
- if (m1->size < m2->size)
- return 1;
- if (m1->size > m2->size)
- return -1;
- return 0;
-}
-
-bool Debugger::Cmd_Mem(int argc, const char **argv) {
- int16 numBlocks = _vm->_memory->getNumBlocks();
- MemBlock *memBlocks = _vm->_memory->getMemBlocks();
-
- MemBlock **blocks = (MemBlock **)malloc(numBlocks * sizeof(MemBlock));
-
- int i, j;
-
- for (i = 0, j = 0; i < MAX_MEMORY_BLOCKS; i++) {
- if (memBlocks[i].ptr)
- blocks[j++] = &memBlocks[i];
- }
-
- qsort(blocks, numBlocks, sizeof(MemBlock *), compare_blocks);
-
- DebugPrintf(" size id res type name\n");
- DebugPrintf("---------------------------------------------------------------------------\n");
-
- for (i = 0; i < numBlocks; i++) {
- const char *type;
-
- switch (_vm->_resman->fetchType(blocks[i]->ptr)) {
- case ANIMATION_FILE:
- type = "ANIMATION_FILE";
- break;
- case SCREEN_FILE:
- type = "SCREEN_FILE";
- break;
- case GAME_OBJECT:
- type = "GAME_OBJECT";
- break;
- case WALK_GRID_FILE:
- type = "WALK_GRID_FILE";
- break;
- case GLOBAL_VAR_FILE:
- type = "GLOBAL_VAR_FILE";
- break;
- case PARALLAX_FILE_null:
- type = "PARALLAX_FILE_null";
- break;
- case RUN_LIST:
- type = "RUN_LIST";
- break;
- case TEXT_FILE:
- type = "TEXT_FILE";
- break;
- case SCREEN_MANAGER:
- type = "SCREEN_MANAGER";
- break;
- case MOUSE_FILE:
- type = "MOUSE_FILE";
- break;
- case WAV_FILE:
- type = "WAV_FILE";
- break;
- case ICON_FILE:
- type = "ICON_FILE";
- break;
- case PALETTE_FILE:
- type = "PALETTE_FILE";
- break;
- default:
- type = "<unknown>";
- break;
- }
-
- DebugPrintf("%9ld %-3d %-4d %-20s %s\n", blocks[i]->size, blocks[i]->id, blocks[i]->uid, type, _vm->_resman->fetchName(blocks[i]->ptr));
- }
-
- free(blocks);
-
- DebugPrintf("---------------------------------------------------------------------------\n");
- DebugPrintf("%9ld\n", _vm->_memory->getTotAlloc());
-
- return true;
-}
-
-bool Debugger::Cmd_Tony(int argc, const char **argv) {
- DebugPrintf("What about him?\n");
- return true;
-}
-
-bool Debugger::Cmd_Res(int argc, const char **argv) {
- uint32 numClusters = _vm->_resman->getNumClusters();
-
- if (!numClusters) {
- DebugPrintf("Argh! No resources!\n");
- return true;
- }
-
- ResourceFile *resFiles = _vm->_resman->getResFiles();
-
- for (uint i = 0; i < numClusters; i++) {
- const char *locStr[3] = { "HDD", "CD1", "CD2" };
-
- DebugPrintf("%-20s %d\n", resFiles[i].fileName, locStr[resFiles[i].cd]);
- }
-
- DebugPrintf("%d resources\n", _vm->_resman->getNumResFiles());
- return true;
-}
-
-bool Debugger::Cmd_ResList(int argc, const char **argv) {
- // By default, list only resources that are being held open.
- uint minCount = 1;
-
- if (argc > 1)
- minCount = atoi(argv[1]);
-
- uint32 numResFiles = _vm->_resman->getNumResFiles();
- Resource *resList = _vm->_resman->getResList();
-
- for (uint i = 0; i < numResFiles; i++) {
- if (resList[i].ptr && resList[i].refCount >= minCount) {
- DebugPrintf("%-4d: %-35s refCount: %-3d\n", i, _vm->_resman->fetchName(resList[i].ptr), resList[i].refCount);
- }
- }
-
- return true;
-}
-
-bool Debugger::Cmd_Starts(int argc, const char **argv) {
- uint32 numStarts = _vm->getNumStarts();
-
- if (!numStarts) {
- DebugPrintf("Sorry - no startup positions registered?\n");
-
- uint32 numScreenManagers = _vm->getNumScreenManagers();
-
- if (!numScreenManagers)
- DebugPrintf("There is a problem with startup.inf\n");
- else
- DebugPrintf(" (%d screen managers found in startup.inf)\n", numScreenManagers);
- return true;
- }
-
- StartUp *startList = _vm->getStartList();
-
- for (uint i = 0; i < numStarts; i++)
- DebugPrintf("%d (%s)\n", i, startList[i].description);
-
- return true;
-}
-
-bool Debugger::Cmd_Start(int argc, const char **argv) {
- uint8 pal[4] = { 255, 255, 255, 0 };
-
- if (argc != 2) {
- DebugPrintf("Usage: %s number\n", argv[0]);
- return true;
- }
-
- uint32 numStarts = _vm->getNumStarts();
-
- if (!numStarts) {
- DebugPrintf("Sorry - there are no startups!\n");
- return true;
- }
-
- int start = atoi(argv[1]);
-
- if (start < 0 || start >= (int)numStarts) {
- DebugPrintf("Not a legal start position\n");
- return true;
- }
-
- DebugPrintf("Running start %d\n", start);
-
- _vm->runStart(start);
- _vm->_screen->setPalette(187, 1, pal, RDPAL_INSTANT);
- return true;
-}
-
-bool Debugger::Cmd_Info(int argc, const char **argv) {
- _displayDebugText = !_displayDebugText;
-
- if (_displayDebugText)
- DebugPrintf("Info text on\n");
- else
- DebugPrintf("Info Text off\n");
-
- return true;
-}
-
-bool Debugger::Cmd_WalkGrid(int argc, const char **argv) {
- _displayWalkGrid = !_displayWalkGrid;
-
- if (_displayWalkGrid)
- DebugPrintf("Walk-grid display on\n");
- else
- DebugPrintf("Walk-grid display off\n");
-
- return true;
-}
-
-bool Debugger::Cmd_Mouse(int argc, const char **argv) {
- _displayMouseMarker = !_displayMouseMarker;
-
- if (_displayMouseMarker)
- DebugPrintf("Mouse marker on\n");
- else
- DebugPrintf("Mouse marker off\n");
-
- return true;
-}
-
-bool Debugger::Cmd_Player(int argc, const char **argv) {
- _displayPlayerMarker = !_displayPlayerMarker;
-
- if (_displayPlayerMarker)
- DebugPrintf("Player feet marker on\n");
- else
- DebugPrintf("Player feet marker off\n");
-
- return true;
-}
-
-bool Debugger::Cmd_ResLook(int argc, const char **argv) {
- if (argc != 2) {
- DebugPrintf("Usage: %s number\n", argv[0]);
- return true;
- }
-
- int res = atoi(argv[1]);
- uint32 numResFiles = _vm->_resman->getNumResFiles();
-
- if (res < 0 || res >= (int)numResFiles) {
- DebugPrintf("Illegal resource %d. There are %d resources, 0-%d.\n",
- res, numResFiles, numResFiles - 1);
- return true;
- }
-
- if (!_vm->_resman->checkValid(res)) {
- DebugPrintf("%d is a null & void resource number\n", res);
- return true;
- }
-
- // Open up the resource and take a look inside!
- uint8 type = _vm->_resman->fetchType(res);;
- byte name[NAME_LEN];
-
- _vm->_resman->fetchName(res, name);
-
- switch (type) {
- case ANIMATION_FILE:
- DebugPrintf("<anim> %s\n", name);
- break;
- case SCREEN_FILE:
- DebugPrintf("<layer> %s\n", name);
- break;
- case GAME_OBJECT:
- DebugPrintf("<game object> %s\n", name);
- break;
- case WALK_GRID_FILE:
- DebugPrintf("<walk grid> %s\n", name);
- break;
- case GLOBAL_VAR_FILE:
- DebugPrintf("<global variables> %s\n", name);
- break;
- case PARALLAX_FILE_null:
- DebugPrintf("<parallax file NOT USED!> %s\n", name);
- break;
- case RUN_LIST:
- DebugPrintf("<run list> %s\n", name);
- break;
- case TEXT_FILE:
- DebugPrintf("<text file> %s\n", name);
- break;
- case SCREEN_MANAGER:
- DebugPrintf("<screen manager> %s\n", name);
- break;
- case MOUSE_FILE:
- DebugPrintf("<mouse pointer> %s\n", name);
- break;
- case ICON_FILE:
- DebugPrintf("<menu icon> %s\n", name);
- break;
- default:
- DebugPrintf("unrecognised fileType %d\n", type);
- break;
- }
-
- return true;
-}
-
-bool Debugger::Cmd_CurrentInfo(int argc, const char **argv) {
- // prints general stuff about the screen, etc.
- ScreenInfo *screenInfo = _vm->_screen->getScreenInfo();
-
- if (screenInfo->background_layer_id) {
- DebugPrintf("background layer id %d\n", screenInfo->background_layer_id);
- DebugPrintf("%d wide, %d high\n", screenInfo->screen_wide, screenInfo->screen_deep);
- DebugPrintf("%d normal layers\n", screenInfo->number_of_layers);
-
- Cmd_RunList(argc, argv);
- } else
- DebugPrintf("No screen\n");
- return true;
-}
-
-bool Debugger::Cmd_RunList(int argc, const char **argv) {
- uint32 runList = _vm->_logic->getRunList();
-
- if (runList) {
- Common::MemoryReadStream readS(_vm->_resman->openResource(runList), _vm->_resman->fetchLen(runList));
-
- readS.seek(ResHeader::size());
-
- DebugPrintf("Runlist number %d\n", runList);
-
- while (1) {
- uint32 res = readS.readUint32LE();
- if (!res)
- break;
-
- byte name[NAME_LEN];
-
- DebugPrintf("%d %s\n", res, _vm->_resman->fetchName(res, name));
- }
-
- _vm->_resman->closeResource(runList);
- } else
- DebugPrintf("No run list set\n");
-
- return true;
-}
-
-bool Debugger::Cmd_Kill(int argc, const char **argv) {
- if (argc != 2) {
- DebugPrintf("Usage: %s number\n", argv[0]);
- return true;
- }
-
- int res = atoi(argv[1]);
- uint32 numResFiles = _vm->_resman->getNumResFiles();
-
- if (res < 0 || res >= (int)numResFiles) {
- DebugPrintf("Illegal resource %d. There are %d resources, 0-%d.\n",
- res, numResFiles, numResFiles - 1);
- return true;
- }
-
- Resource *resList = _vm->_resman->getResList();
-
- if (!resList[res].ptr) {
- DebugPrintf("Resource %d is not in memory\n", res);
- return true;
- }
-
- if (resList[res].refCount) {
- DebugPrintf("Resource %d is open - cannot remove\n", res);
- return true;
- }
-
- _vm->_resman->remove(res);
- DebugPrintf("Trashed %d\n", res);
- return true;
-}
-
-bool Debugger::Cmd_Nuke(int argc, const char **argv) {
- DebugPrintf("Killing all resources except variable file and player object\n");
- _vm->_resman->killAll(true);
- return true;
-}
-
-bool Debugger::Cmd_Var(int argc, const char **argv) {
- switch (argc) {
- case 2:
- varGet(atoi(argv[1]));
- break;
- case 3:
- varSet(atoi(argv[1]), atoi(argv[2]));
- break;
- default:
- DebugPrintf("Usage: %s number value\n", argv[0]);
- break;
- }
-
- return true;
-}
-
-bool Debugger::Cmd_Rect(int argc, const char **argv) {
- uint32 filter = _vm->setInputEventFilter(0);
-
- _definingRectangles = !_definingRectangles;
-
- if (_definingRectangles) {
- _vm->setInputEventFilter(filter & ~(RD_LEFTBUTTONUP | RD_RIGHTBUTTONUP));
- DebugPrintf("Mouse rectangles enabled\n");
- } else {
- _vm->setInputEventFilter(filter | RD_LEFTBUTTONUP | RD_RIGHTBUTTONUP);
- DebugPrintf("Mouse rectangles disabled\n");
- }
-
- _draggingRectangle = 0;
- return true;
-}
-
-bool Debugger::Cmd_Clear(int argc, const char **argv) {
- _vm->_resman->killAllObjects(true);
- return true;
-}
-
-bool Debugger::Cmd_DebugOn(int argc, const char **argv) {
- _displayDebugText = true;
- _displayWalkGrid = true;
- _displayMouseMarker = true;
- _displayPlayerMarker = true;
- _displayTextNumbers = true;
- DebugPrintf("Enabled all on-screen debug info\n");
- return true;
-}
-
-bool Debugger::Cmd_DebugOff(int argc, const char **argv) {
- _displayDebugText = false;
- _displayWalkGrid = false;
- _displayMouseMarker = false;
- _displayPlayerMarker = false;
- _displayTextNumbers = false;
- DebugPrintf("Disabled all on-screen debug info\n");
- return true;
-}
-
-bool Debugger::Cmd_SaveRest(int argc, const char **argv) {
- _testingSnR = !_testingSnR;
-
- if (_testingSnR)
- DebugPrintf("Enabled S&R logic_script stability checking\n");
- else
- DebugPrintf("Disabled S&R logic_script stability checking\n");
-
- return true;
-}
-
-bool Debugger::Cmd_TimeOn(int argc, const char **argv) {
- if (argc == 2)
- _startTime = _vm->_system->getMillis() - atoi(argv[1]) * 1000;
- else if (_startTime == 0)
- _startTime = _vm->_system->getMillis();
- _displayTime = true;
- DebugPrintf("Timer display on\n");
- return true;
-}
-
-bool Debugger::Cmd_TimeOff(int argc, const char **argv) {
- _displayTime = false;
- DebugPrintf("Timer display off\n");
- return true;
-}
-
-bool Debugger::Cmd_Text(int argc, const char **argv) {
- _displayTextNumbers = !_displayTextNumbers;
-
- if (_displayTextNumbers)
- DebugPrintf("Text numbers on\n");
- else
- DebugPrintf("Text numbers off\n");
-
- return true;
-}
-
-bool Debugger::Cmd_ShowVar(int argc, const char **argv) {
- int32 showVarNo = 0;
- int32 varNo;
-
- if (argc != 2) {
- DebugPrintf("Usage: %s number\n", argv[0]);
- return true;
- }
-
- varNo = atoi(argv[1]);
-
- // search for a spare slot in the watch-list, but also watch out for
- // this variable already being in the list
-
- while (showVarNo < MAX_SHOWVARS && _showVar[showVarNo] != 0 && _showVar[showVarNo] != varNo)
- showVarNo++;
-
- // if we've found a spare slot or the variable's already there
- if (showVarNo < MAX_SHOWVARS) {
- if (_showVar[showVarNo] == 0) {
- // empty slot - add it to the list at this slot
- _showVar[showVarNo] = varNo;
- DebugPrintf("var(%d) added to the watch-list\n", varNo);
- } else
- DebugPrintf("var(%d) already in the watch-list!\n", varNo);
- } else
- DebugPrintf("Sorry - no more allowed - hide one or extend the system watch-list\n");
-
- return true;
-}
-
-bool Debugger::Cmd_HideVar(int argc, const char **argv) {
- int32 showVarNo = 0;
- int32 varNo;
-
- if (argc != 2) {
- DebugPrintf("Usage: %s number\n", argv[0]);
- return true;
- }
-
- varNo = atoi(argv[1]);
-
- // search for 'varNo' in the watch-list
- while (showVarNo < MAX_SHOWVARS && _showVar[showVarNo] != varNo)
- showVarNo++;
-
- if (showVarNo < MAX_SHOWVARS) {
- // We've found 'varNo' in the list - clear this slot
- _showVar[showVarNo] = 0;
- DebugPrintf("var(%d) removed from watch-list\n", varNo);
- } else
- DebugPrintf("Sorry - can't find var(%d) in the list\n", varNo);
-
- return true;
-}
-
-bool Debugger::Cmd_Version(int argc, const char **argv) {
- // This function used to print more information, but nothing we
- // particularly care about.
-
- DebugPrintf("\"Broken Sword II\" (c) Revolution Software 1997.\n");
- return true;
-}
-
-bool Debugger::Cmd_AnimTest(int argc, const char **argv) {
- if (argc != 2) {
- DebugPrintf("Usage: %s value\n", argv[0]);
- return true;
- }
-
- // Automatically do "s 32" to run the animation testing start script
- _vm->runStart(32);
-
- // Same as typing "VAR 912 <value>" at the console
- varSet(912, atoi(argv[1]));
-
- DebugPrintf("Setting flag 'system_testing_anims'\n");
- return true;
-}
-
-bool Debugger::Cmd_TextTest(int argc, const char **argv) {
- if (argc != 2) {
- DebugPrintf("Usage: %s value\n", argv[0]);
- return true;
- }
-
- // Automatically do "s 33" to run the text/speech testing start script
- _vm->runStart(33);
-
- // Same as typing "VAR 1230 <value>" at the console
- varSet(1230, atoi(argv[1]));
-
- _displayTextNumbers = true;
-
- DebugPrintf("Setting flag 'system_testing_text'\n");
- DebugPrintf("Text numbers on\n");
- return true;
-}
-
-bool Debugger::Cmd_LineTest(int argc, const char **argv) {
- if (argc != 3) {
- DebugPrintf("Usage: %s value1 value2\n", argv[0]);
- return true;
- }
-
- // Automatically do "s 33" to run the text/speech testing start script
- _vm->runStart(33);
-
- // Same as typing "VAR 1230 <value>" at the console
- varSet(1230, atoi(argv[1]));
-
- // Same as typing "VAR 1264 <value>" at the console
- varSet(1264, atoi(argv[2]));
-
- _displayTextNumbers = true;
-
- DebugPrintf("Setting flag 'system_testing_text'\n");
- DebugPrintf("Setting flag 'system_test_line_no'\n");
- DebugPrintf("Text numbers on\n");
- return true;
-}
-
-bool Debugger::Cmd_Events(int argc, const char **argv) {
- EventUnit *eventList = _vm->_logic->getEventList();
-
- DebugPrintf("EVENT LIST:\n");
-
- for (uint32 i = 0; i < MAX_events; i++) {
- if (eventList[i].id) {
- byte buf[NAME_LEN];
- uint32 target = eventList[i].id;
- uint32 script = eventList[i].interact_id;
-
- DebugPrintf("slot %2d: id = %s (%d)\n", i, _vm->_resman->fetchName(target, buf), target);
- DebugPrintf(" script = %s (%d) pos %d\n", _vm->_resman->fetchName(script / 65536, buf), script / 65536, script % 65536);
- }
- }
-
- return true;
-}
-
-bool Debugger::Cmd_Sfx(int argc, const char **argv) {
- _vm->_wantSfxDebug = !_vm->_wantSfxDebug;
-
- if (_vm->_wantSfxDebug)
- DebugPrintf("SFX logging activated\n");
- else
- DebugPrintf("SFX logging deactivated\n");
-
- return true;
-}
-
-bool Debugger::Cmd_English(int argc, const char **argv) {
- _vm->initialiseFontResourceFlags(DEFAULT_TEXT);
- DebugPrintf("Default fonts selected\n");
- return true;
-}
-
-bool Debugger::Cmd_Finnish(int argc, const char **argv) {
- _vm->initialiseFontResourceFlags(FINNISH_TEXT);
- DebugPrintf("Finnish fonts selected\n");
- return true;
-}
-
-bool Debugger::Cmd_Polish(int argc, const char **argv) {
- _vm->initialiseFontResourceFlags(POLISH_TEXT);
- DebugPrintf("Polish fonts selected\n");
- return true;
-}
-
-} // End of namespace Sword2