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authorTorbjörn Andersson2003-10-04 08:07:03 +0000
committerTorbjörn Andersson2003-10-04 08:07:03 +0000
commit4fad04846a1341aa1a115d7e6896c1f1ca7dd3ea (patch)
tree94baeb942b4be42108295e9198522bd2f01aec7a /sword2/console.cpp
parent1efd91d5154458b5030717150a60ffb87b5b6957 (diff)
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Changed to use #include "bs2/..." and removed the inclusion of standard C
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588
Diffstat (limited to 'sword2/console.cpp')
-rw-r--r--sword2/console.cpp44
1 files changed, 19 insertions, 25 deletions
diff --git a/sword2/console.cpp b/sword2/console.cpp
index 304fcd3752..62b221c0b9 100644
--- a/sword2/console.cpp
+++ b/sword2/console.cpp
@@ -18,7 +18,7 @@
*/
#include "stdafx.h"
-#include "driver/driver96.h"
+#include "bs2/driver/driver96.h"
namespace Sword2 {
uint32 console_status = 0; //0 off // LEFT IN RELEASE VERSION
@@ -28,30 +28,24 @@ uint32 console_status = 0; //0 off // LEFT IN RELEASE VERSION
// its the console! <great>
-#include <ctype.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <time.h> // for version string stuff
-
-#include "build_display.h"
-#include "console.h"
-#include "debug.h"
-#include "defs.h"
-#include "events.h" // so we can display the event list in Con_display_events()
-#include "header.h"
-#include "layers.h"
-#include "logic.h"
-#include "maketext.h" // for InitialiseFontResourceFlags()
-#include "mouse.h"
-#include "mem_view.h"
-#include "memory.h"
-#include "protocol.h"
-#include "resman.h"
-#include "save_rest.h"
-#include "startup.h"
-#include "sword2.h"
-#include "time.h"
+#include "bs2/build_display.h"
+#include "bs2/console.h"
+#include "bs2/debug.h"
+#include "bs2/defs.h"
+#include "bs2/events.h" // so we can display the event list in Con_display_events()
+#include "bs2/header.h"
+#include "bs2/layers.h"
+#include "bs2/logic.h"
+#include "bs2/maketext.h" // for InitialiseFontResourceFlags()
+#include "bs2/mouse.h"
+#include "bs2/mem_view.h"
+#include "bs2/memory.h"
+#include "bs2/protocol.h"
+#include "bs2/resman.h"
+#include "bs2/save_rest.h"
+#include "bs2/startup.h"
+#include "bs2/sword2.h"
+#include "bs2/time.h"
namespace Sword2 {