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author | Torbjörn Andersson | 2004-05-09 13:24:07 +0000 |
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committer | Torbjörn Andersson | 2004-05-09 13:24:07 +0000 |
commit | 577600537c2e3cfdacb4e53ccfdab7e06b55a0ed (patch) | |
tree | 210092da6066bd3483978cd60113637d600c506c /sword2/console.cpp | |
parent | ed9bac56b00e5a9f81588c5436a473c95a39cf6d (diff) | |
download | scummvm-rg350-577600537c2e3cfdacb4e53ccfdab7e06b55a0ed.tar.gz scummvm-rg350-577600537c2e3cfdacb4e53ccfdab7e06b55a0ed.tar.bz2 scummvm-rg350-577600537c2e3cfdacb4e53ccfdab7e06b55a0ed.zip |
When drawing lines and points, mark the corresponding screen area as dirty
so that it gets properly redrawn. Only the debugging code uses these
drawing primitives, so it's no big deal, but it's still the right thing to
do.
svn-id: r13811
Diffstat (limited to 'sword2/console.cpp')
0 files changed, 0 insertions, 0 deletions