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author | Torbjörn Andersson | 2003-11-19 18:40:53 +0000 |
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committer | Torbjörn Andersson | 2003-11-19 18:40:53 +0000 |
commit | 083c3280775a0589763c109bf5241f617cc9df54 (patch) | |
tree | 835f4969f60ecbdfaffe632b1a98a164c3ea19d8 /sword2/console.h | |
parent | 80e335e0c453d52c7e167df485acdeb858eb7c3f (diff) | |
download | scummvm-rg350-083c3280775a0589763c109bf5241f617cc9df54.tar.gz scummvm-rg350-083c3280775a0589763c109bf5241f617cc9df54.tar.bz2 scummvm-rg350-083c3280775a0589763c109bf5241f617cc9df54.zip |
Eliminated some more references to g_sword2. I think the only thing that
still uses it are the engine's global variables which, on the other hand,
are used *everywhere*.
I'll have to think some more about those. I guess I should take a closer
look at how the other engines handle them. (That goes for a lot of things
by the way.)
svn-id: r11349
Diffstat (limited to 'sword2/console.h')
-rw-r--r-- | sword2/console.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/sword2/console.h b/sword2/console.h index cfc13c0f30..c35c251db6 100644 --- a/sword2/console.h +++ b/sword2/console.h @@ -24,8 +24,6 @@ #include "sword2/debug.h" #include "sword2/object.h" -#define Debug_Printf g_sword2->_debugger->DebugPrintf - namespace Sword2 { class Debugger : public Common::Debugger<Debugger> { |