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author | Oliver Kiehl | 2003-07-30 19:25:31 +0000 |
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committer | Oliver Kiehl | 2003-07-30 19:25:31 +0000 |
commit | 0f85cc306137e866adbe17ff7498e20d61a7938d (patch) | |
tree | 52729ad8ac05c3b48aab7fda2aaf0b1da827fb43 /sword2/console.h | |
parent | 26d05c0190c9cca1444cc7a004c1149b3358ab10 (diff) | |
download | scummvm-rg350-0f85cc306137e866adbe17ff7498e20d61a7938d.tar.gz scummvm-rg350-0f85cc306137e866adbe17ff7498e20d61a7938d.tar.bz2 scummvm-rg350-0f85cc306137e866adbe17ff7498e20d61a7938d.zip |
rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)
svn-id: r9301
Diffstat (limited to 'sword2/console.h')
-rw-r--r-- | sword2/console.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sword2/console.h b/sword2/console.h index 7f68174996..ffec1d51d8 100644 --- a/sword2/console.h +++ b/sword2/console.h @@ -23,7 +23,7 @@ #include "driver/driver96.h" #include "memory.h" -#ifdef _BS2_DEBUG +#ifdef _SWORD2_DEBUG void Init_console(void); //Tony9Sept96 uint32 One_console(void); //Tony12Aug96 @@ -45,7 +45,7 @@ extern uint8 grabbingSequences; extern uint8 wantSfxDebug; // sfx debug file enabled/disabled from console -#else // _BS2_DEBUG +#else // _SWORD2_DEBUG /* #define Init_console NULL #define One_console NULL @@ -73,7 +73,7 @@ void Scroll_console(void); //#define Var_check NULL //#define Var_set NULL -#endif // _BS2_DEBUG +#endif // _SWORD2_DEBUG extern uint32 console_status; |