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author | Torbjörn Andersson | 2003-11-02 18:50:09 +0000 |
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committer | Torbjörn Andersson | 2003-11-02 18:50:09 +0000 |
commit | 7ec257ae3f48275a911bc503aa7ed4591b06ceac (patch) | |
tree | e24b09e4bbad9fb6a933d4f376d5c4815aa214ba /sword2/controls.cpp | |
parent | c58b3819bb320bd3bd2fa023e6369fbbf0cae63b (diff) | |
download | scummvm-rg350-7ec257ae3f48275a911bc503aa7ed4591b06ceac.tar.gz scummvm-rg350-7ec257ae3f48275a911bc503aa7ed4591b06ceac.tar.bz2 scummvm-rg350-7ec257ae3f48275a911bc503aa7ed4591b06ceac.zip |
Even more stuff moving into Sword2Engine. I'm tempted to make a new class
for the mouse stuff, but I need to think about that a bit more. I have a
feeling the code could be cleaned up a bit anyway...
svn-id: r11060
Diffstat (limited to 'sword2/controls.cpp')
-rw-r--r-- | sword2/controls.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/controls.cpp b/sword2/controls.cpp index 759745b7a3..3ac0455ea2 100644 --- a/sword2/controls.cpp +++ b/sword2/controls.cpp @@ -1293,7 +1293,7 @@ public: // Reset the mouse hot-spot list (see // fnRegisterMouse and fnRegisterFrame) - Reset_mouse_list(); + g_sword2->resetMouseList(); if (g_logic.processSession()) error("restore 1st cycle failed??"); @@ -1465,7 +1465,7 @@ void Gui::restartControl(void) { // reset the mouse hot-spot list (see fnRegisterMouse and // fnRegisterFrame) - Reset_mouse_list(); + g_sword2->resetMouseList(); g_display->closeMenuImmediately(); |