diff options
author | Torbjörn Andersson | 2004-01-14 18:39:24 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2004-01-14 18:39:24 +0000 |
commit | 9b13e872b3c381e37fe05c4778260315f8bf2340 (patch) | |
tree | c0d9b8da97d1bf002c50a5ff07f4c667990f8e6e /sword2/defs.h | |
parent | 4980331ecf1f78124af8e1f09e174c0f25fea778 (diff) | |
download | scummvm-rg350-9b13e872b3c381e37fe05c4778260315f8bf2340.tar.gz scummvm-rg350-9b13e872b3c381e37fe05c4778260315f8bf2340.tar.bz2 scummvm-rg350-9b13e872b3c381e37fe05c4778260315f8bf2340.zip |
I found and fixed a nasty fade-up bug in BS2. I don't know if the same
situation could happen in BS1, but it's better to be safe than sorry, so
here are the same changes, as applied to the BS1 music code.
svn-id: r12393
Diffstat (limited to 'sword2/defs.h')
0 files changed, 0 insertions, 0 deletions