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author | Torbjörn Andersson | 2003-09-23 16:53:25 +0000 |
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committer | Torbjörn Andersson | 2003-09-23 16:53:25 +0000 |
commit | 4ae1674a443bf9be79f1d25fa4d4d60250484511 (patch) | |
tree | c5e1d5bf52917d7108d5589697626699fd8e9e1b /sword2/driver/_mouse.cpp | |
parent | 95a59bd049928dd4eddda8476920e3155e6c2c1d (diff) | |
download | scummvm-rg350-4ae1674a443bf9be79f1d25fa4d4d60250484511.tar.gz scummvm-rg350-4ae1674a443bf9be79f1d25fa4d4d60250484511.tar.bz2 scummvm-rg350-4ae1674a443bf9be79f1d25fa4d4d60250484511.zip |
Removed ancient version history. Much of it doesn't apply to us, and was
cluttering up the files anyway. (Though I do feel a slight twinge of guilt
for removing historical records like this. :-)
svn-id: r10384
Diffstat (limited to 'sword2/driver/_mouse.cpp')
-rw-r--r-- | sword2/driver/_mouse.cpp | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/sword2/driver/_mouse.cpp b/sword2/driver/_mouse.cpp index 14b9df4203..1e2fccb432 100644 --- a/sword2/driver/_mouse.cpp +++ b/sword2/driver/_mouse.cpp @@ -25,65 +25,6 @@ // // Summary : This module holds the interface to the mouse.. // -// Version Date By Description -// ------- --------- --- ----------------------------------------------- -// 1.0 18-Sep-96 PRP Initial mouse functions. Simple logging of -// previous 16 mouse events implemented. Mouse -// drawing is currently hard coded, but animations -// will be definable at a later date. -// -// 1.1 03-Oct-96 PRP Changed the mouse position so that mouse y of -// zero is the top left corner of the screen, and -// not the top left corner of the top menubar. -// Also, removed the x and y position from the -// mouse log. And changed the MouseEvent function -// so that it returns a pointer to _mouseEvent -// -// 1.2 04-Oct-96 PRP Put direct path in for ddraw.h -// -// 1.3 31-Oct-96 PRP Added code to draw the proper type of mouse -// sprite, which comprises of the internal -// function DrawMouse and globally available -// AnimateMouse and SetMouseAnim. -// -// 1.4 15-Nov-96 PRP Definition of menubar size is now obtained -// from menu.h -// -// 1.5 18-Nov-96 PRP Changed the direct draw interface to -// IDirectDraw2. -// -// 1.6 25-Nov-96 PRP Added functionality to set the luggage -// sprite. -// -// 1.7 06-Jan-97 PRP Changed the width and height of sprites -// to be signed. -// -// 1.8 14-Jan-97 JEL Reset mouse frame when new animation starts. -// -// 1.9 27-Jan-97 PRP Changed the mouse drawing routines to utilize -// directDraw surfaces and transparency blitting. -// -// 1.10 10-Feb-97 PRP Changed the directDraw error reporting so that -// it works properly. Also, created the mouse -// sprite depending upon whether the hardware can -// blt or not. -// -// 1.11 19-Mar-97 PRP Fixed a bug which was causing the mouse sprite -// to be freed up each frame and therefore -// decompressed and re-loaded each frame. -// -// 1.12 20-Mar-97 PRP Added a function to reset the render code when -// the control panel is entered. -// -// 1.13 09-Apr-97 PRP Made the mouse animation wrap back to the -// seventh frame. -// -// 1.14 10-Apr-97 PRP Added parameter to define whether mouse flashes -// or not. -// -// 1.15 23-Jul-97 JEL Added CheckForMouseEvents() to return no. of events outstanding -// -// // Functions // --------- // |