aboutsummaryrefslogtreecommitdiff
path: root/sword2/driver/animation.cpp
diff options
context:
space:
mode:
authorTravis Howell2005-10-22 04:08:48 +0000
committerTravis Howell2005-10-22 04:08:48 +0000
commit3374e399b59cc77ffe14eba180fd27319ea3dba9 (patch)
treed147e1bb82f876b6856a8fb6d4977a322e3ffd5e /sword2/driver/animation.cpp
parent4079dd03b14c393932699db988062d0c1e5548c5 (diff)
downloadscummvm-rg350-3374e399b59cc77ffe14eba180fd27319ea3dba9.tar.gz
scummvm-rg350-3374e399b59cc77ffe14eba180fd27319ea3dba9.tar.bz2
scummvm-rg350-3374e399b59cc77ffe14eba180fd27319ea3dba9.zip
Load/Save palette correctly in HE99 games.
Save actor shadows in HE games. svn-id: r19231
Diffstat (limited to 'sword2/driver/animation.cpp')
0 files changed, 0 insertions, 0 deletions