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author | Torbjörn Andersson | 2004-02-12 16:25:28 +0000 |
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committer | Torbjörn Andersson | 2004-02-12 16:25:28 +0000 |
commit | 9003dbbcb325cdf30b15822bc9bbf29c04884579 (patch) | |
tree | 88ae410ec521d585831864aab37b512474fa2951 /sword2/driver/animation.cpp | |
parent | 322266106124af70a0f1c1fb91f77766917c57e0 (diff) | |
download | scummvm-rg350-9003dbbcb325cdf30b15822bc9bbf29c04884579.tar.gz scummvm-rg350-9003dbbcb325cdf30b15822bc9bbf29c04884579.tar.bz2 scummvm-rg350-9003dbbcb325cdf30b15822bc9bbf29c04884579.zip |
With no comments from fingolfin, and a go-ahead from ender, I've committed
patch #892455 ("getElapsedTime() for sounds") despite its current
shortcomings. It should be good enough for the Broken Sword cutscenes
anyway, which is what I'll be looking at next.
svn-id: r12829
Diffstat (limited to 'sword2/driver/animation.cpp')
0 files changed, 0 insertions, 0 deletions