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authorTorbjörn Andersson2003-10-04 08:07:03 +0000
committerTorbjörn Andersson2003-10-04 08:07:03 +0000
commit4fad04846a1341aa1a115d7e6896c1f1ca7dd3ea (patch)
tree94baeb942b4be42108295e9198522bd2f01aec7a /sword2/driver/d_draw.cpp
parent1efd91d5154458b5030717150a60ffb87b5b6957 (diff)
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Changed to use #include "bs2/..." and removed the inclusion of standard C
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588
Diffstat (limited to 'sword2/driver/d_draw.cpp')
-rw-r--r--sword2/driver/d_draw.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/sword2/driver/d_draw.cpp b/sword2/driver/d_draw.cpp
index 74abb18fa0..cba4bb1e6d 100644
--- a/sword2/driver/d_draw.cpp
+++ b/sword2/driver/d_draw.cpp
@@ -17,17 +17,16 @@
* $Header$
*/
-#include <stdio.h>
#include "stdafx.h"
-#include "bs2/driver/driver96.h"
-#include "bs2/header.h" // HACK: For cutscenes instruction message
-#include "bs2/maketext.h" // HACK: For cutscenes instruction message
-#include "bs2/sword2.h"
#include "sound/mixer.h"
+#include "bs2/driver/driver96.h"
#include "bs2/driver/rdwin.h"
#include "bs2/driver/d_draw.h"
#include "bs2/driver/palette.h"
#include "bs2/driver/render.h"
+#include "bs2/header.h" // HACK: For cutscenes instruction message
+#include "bs2/maketext.h" // HACK: For cutscenes instruction message
+#include "bs2/sword2.h"
namespace Sword2 {