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author | Torbjörn Andersson | 2003-10-04 08:07:03 +0000 |
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committer | Torbjörn Andersson | 2003-10-04 08:07:03 +0000 |
commit | 4fad04846a1341aa1a115d7e6896c1f1ca7dd3ea (patch) | |
tree | 94baeb942b4be42108295e9198522bd2f01aec7a /sword2/driver/d_draw.cpp | |
parent | 1efd91d5154458b5030717150a60ffb87b5b6957 (diff) | |
download | scummvm-rg350-4fad04846a1341aa1a115d7e6896c1f1ca7dd3ea.tar.gz scummvm-rg350-4fad04846a1341aa1a115d7e6896c1f1ca7dd3ea.tar.bz2 scummvm-rg350-4fad04846a1341aa1a115d7e6896c1f1ca7dd3ea.zip |
Changed to use #include "bs2/..." and removed the inclusion of standard C
headers. Most (all?) of the ones we need should probably come from stdafx.h
instead.
svn-id: r10588
Diffstat (limited to 'sword2/driver/d_draw.cpp')
-rw-r--r-- | sword2/driver/d_draw.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/sword2/driver/d_draw.cpp b/sword2/driver/d_draw.cpp index 74abb18fa0..cba4bb1e6d 100644 --- a/sword2/driver/d_draw.cpp +++ b/sword2/driver/d_draw.cpp @@ -17,17 +17,16 @@ * $Header$ */ -#include <stdio.h> #include "stdafx.h" -#include "bs2/driver/driver96.h" -#include "bs2/header.h" // HACK: For cutscenes instruction message -#include "bs2/maketext.h" // HACK: For cutscenes instruction message -#include "bs2/sword2.h" #include "sound/mixer.h" +#include "bs2/driver/driver96.h" #include "bs2/driver/rdwin.h" #include "bs2/driver/d_draw.h" #include "bs2/driver/palette.h" #include "bs2/driver/render.h" +#include "bs2/header.h" // HACK: For cutscenes instruction message +#include "bs2/maketext.h" // HACK: For cutscenes instruction message +#include "bs2/sword2.h" namespace Sword2 { |