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author | Jonathan Gray | 2003-07-31 14:51:02 +0000 |
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committer | Jonathan Gray | 2003-07-31 14:51:02 +0000 |
commit | 6822552a1080dc0f43bbe78e3fadef257bf09672 (patch) | |
tree | 741d94ecc52bc6f5aab4af2d1679377f40c82e64 /sword2/driver/d_draw.h | |
parent | 1b52e9f19cec1693dc9331b0d503aff07f507427 (diff) | |
download | scummvm-rg350-6822552a1080dc0f43bbe78e3fadef257bf09672.tar.gz scummvm-rg350-6822552a1080dc0f43bbe78e3fadef257bf09672.tar.bz2 scummvm-rg350-6822552a1080dc0f43bbe78e3fadef257bf09672.zip |
slightly changed version of erik's implmentation of FadeServer
svn-id: r9328
Diffstat (limited to 'sword2/driver/d_draw.h')
-rw-r--r-- | sword2/driver/d_draw.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/sword2/driver/d_draw.h b/sword2/driver/d_draw.h index 0c4302bfaa..cc2ed6532f 100644 --- a/sword2/driver/d_draw.h +++ b/sword2/driver/d_draw.h @@ -69,6 +69,7 @@ extern "C" { #endif //#include "ddraw.h" +#include "driver96.h" // Bits defining hardware and emulation capabilities. #define RDCAPS_BLTSTRETCH 1 @@ -80,7 +81,7 @@ extern uint8 *lpPalette; // palette extern uint8 *lpBackBuffer; // back surface extern uint8 *lpPrimarySurface; // DirectDraw front buffer. extern uint8 *lpDD2; // DirectDraw2 object -extern BOOL bFullScreen; // Defines whether the app is running in full screen mode or not. +extern BOOL bFullScreen; // Defines whether the app is running in full screen mode or not. //extern DDCOLORKEY blackColorKey; // transparent pixel for color key blitting. extern uint8 blackColorKey; // transparent pixel for color key blitting. extern int32 dxHalCaps; // Hardware capabilities. |