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authorTorbjörn Andersson2003-08-23 13:02:21 +0000
committerTorbjörn Andersson2003-08-23 13:02:21 +0000
commitdf247cff6259ba24cd5d6704347532b3382f7c53 (patch)
tree4c93d5e0ff053a788ac8ac9a05ebf25584b07a1d /sword2/driver/menu.cpp
parentb113720a6d9ece3306e7d2a0642ada11f87a6728 (diff)
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Unstubbed the Create/Draw/DeleteSurface() functions, and removed some
unnecessary stuff from our own Surface class. The former allows the in-game dialogs to at least sort of work, and the latter gained me a few frames per second, according to the built-in FPS counter. svn-id: r9825
Diffstat (limited to 'sword2/driver/menu.cpp')
-rw-r--r--sword2/driver/menu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/driver/menu.cpp b/sword2/driver/menu.cpp
index 9fe3d2ddb6..241866e8f8 100644
--- a/sword2/driver/menu.cpp
+++ b/sword2/driver/menu.cpp
@@ -246,7 +246,7 @@ int32 ProcessMenu(void) {
dst += lpBackBuffer->_width;
}
}
- lpBackBuffer->upload(&r);
+ UploadRect(&r);
}
}
curx += (RDMENU_ICONSPACING + RDMENU_ICONWIDE);