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author | Torbjörn Andersson | 2003-09-28 16:38:00 +0000 |
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committer | Torbjörn Andersson | 2003-09-28 16:38:00 +0000 |
commit | 0ac7630ebbef5c0933099a30f533a366728ba706 (patch) | |
tree | b86e68a1799f86dc433426e67324a56f993a63f0 /sword2/driver | |
parent | d4f6639802ff0c99ed0ecd482aa0c0ad483c7a8f (diff) | |
download | scummvm-rg350-0ac7630ebbef5c0933099a30f533a366728ba706.tar.gz scummvm-rg350-0ac7630ebbef5c0933099a30f533a366728ba706.tar.bz2 scummvm-rg350-0ac7630ebbef5c0933099a30f533a366728ba706.zip |
cleanup
svn-id: r10468
Diffstat (limited to 'sword2/driver')
-rw-r--r-- | sword2/driver/d_draw.cpp | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/sword2/driver/d_draw.cpp b/sword2/driver/d_draw.cpp index a25a3dee89..18dbaccf62 100644 --- a/sword2/driver/d_draw.cpp +++ b/sword2/driver/d_draw.cpp @@ -21,12 +21,10 @@ #include "stdafx.h" #include "driver96.h" #include "bs2/header.h" // HACK: For cutscenes instruction message -#include "bs2/memory.h" // HACK: For cutscenes instruction message #include "bs2/maketext.h" // HACK: For cutscenes instruction message #include "bs2/sword2.h" #include "sound/mixer.h" #include "rdwin.h" -#include "_mouse.h" #include "d_draw.h" #include "palette.h" #include "render.h" @@ -44,13 +42,6 @@ int16 scrolly; int32 renderCaps = 0; -void FatalDirectDrawError(char *str, int32 code, char *filename, int32 line) { - char string[256]; - - sprintf(string, "FATAL: %s - code 0x%.8x - file %s - line %d", str, code, filename, line); - warning("%s", string); -} - int32 PlotDots(int16 x, int16 y, int16 count) { warning("stub PlotDots( %d, %d, %d )", x, y, count); @@ -88,8 +79,8 @@ int32 PlotDots(int16 x, int16 y, int16 count) { IDirectDrawSurface2_Unlock(lpBackBuffer, ddDescription.lpSurface); } */ - return(RD_OK); + return RD_OK; } /** @@ -167,7 +158,8 @@ int32 GetRenderType(void) { } /** - * Fill the screen buffer with palette colour zero. + * Fill the screen buffer with palette colour zero. Note that it does not + * touch the menu areas of the screen. */ int32 EraseBackBuffer( void ) { @@ -182,7 +174,7 @@ int32 NextSmackerFrame(void) { } -uint8 *textSurface = NULL; +static uint8 *textSurface = NULL; void OpenTextObject(_movieTextObject *obj) { if (obj->textSprite) |