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authorMax Horn2003-09-05 22:09:56 +0000
committerMax Horn2003-09-05 22:09:56 +0000
commit3aa8454efaf6674ceade07182ae8c4b2d7f12143 (patch)
tree6fe7d250458de6e52caf6b3cfdad770d92574f24 /sword2/driver
parent0045dfe9c61ccff708d4b93eaa699ea09cdec1aa (diff)
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moved the sound ID param in playRaw before volume/pan
svn-id: r10023
Diffstat (limited to 'sword2/driver')
-rw-r--r--sword2/driver/d_sound.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp
index fc03cdf8ca..750d81bb7b 100644
--- a/sword2/driver/d_sound.cpp
+++ b/sword2/driver/d_sound.cpp
@@ -564,7 +564,7 @@ int32 Sword2Sound::PlayCompSpeech(const char *filename, uint32 speechid, uint8 v
for (uint j = 0; j < (bufferSize / 2); j++)
data16[j] = TO_BE_16(data16[j]);
- _mixer->playRaw(&soundHandleSpeech, data16, bufferSize, 22050, flags, volume, pan);
+ _mixer->playRaw(&soundHandleSpeech, data16, bufferSize, 22050, flags, -1, volume, pan);
speechStatus = 1;
}
@@ -755,7 +755,7 @@ int32 Sword2Sound::PlayFx(int32 id, uint8 *data, uint8 vol, int8 pan, uint8 type
} else {
volume = musicVolTable[volMusic[0]];
}
- g_engine->_mixer->playRaw(&soundHandleFx[i], bufferFx[i], bufferSizeFx[i], fxRate[i], flagsFx[i], volume, 0);
+ g_engine->_mixer->playRaw(&soundHandleFx[i], bufferFx[i], bufferSizeFx[i], fxRate[i], flagsFx[i], -1, volume, 0);
} else {
i = GetFxIndex(id);
if (i == MAXFX) {
@@ -779,7 +779,7 @@ int32 Sword2Sound::PlayFx(int32 id, uint8 *data, uint8 vol, int8 pan, uint8 type
}
p = panTable[pan + 16];
- g_engine->_mixer->playRaw(&soundHandleFx[i], bufferFx[i], bufferSizeFx[i], fxRate[i], flagsFx[i], volume, p);
+ g_engine->_mixer->playRaw(&soundHandleFx[i], bufferFx[i], bufferSizeFx[i], fxRate[i], flagsFx[i], -1, volume, p);
}
} else {
if (type == RDSE_FXLEADIN) {
@@ -801,7 +801,7 @@ int32 Sword2Sound::PlayFx(int32 id, uint8 *data, uint8 vol, int8 pan, uint8 type
} else {
volume = musicVolTable[volMusic[0]];
}
- g_engine->_mixer->playRaw(&soundHandleFx[i], bufferFx[i], bufferSizeFx[i], fxRate[i], flagsFx[i], volume, 0);
+ g_engine->_mixer->playRaw(&soundHandleFx[i], bufferFx[i], bufferSizeFx[i], fxRate[i], flagsFx[i], -1, volume, 0);
} else {
hr = OpenFx(id, data);
if (hr != RD_OK) {
@@ -828,7 +828,7 @@ int32 Sword2Sound::PlayFx(int32 id, uint8 *data, uint8 vol, int8 pan, uint8 type
volume = vol * fxVol;
}
p = panTable[pan + 16];
- g_engine->_mixer->playRaw(&soundHandleFx[i], bufferFx[i], bufferSizeFx[i], fxRate[i], flagsFx[i], volume, p);
+ g_engine->_mixer->playRaw(&soundHandleFx[i], bufferFx[i], bufferSizeFx[i], fxRate[i], flagsFx[i], -1, volume, p);
}
}
}